Topic: using the collider on GPS marker to trigger events from other markers
I am trying to use the marker from the example "Marker3D_GPS_Example" to collide with other marker prefabs... is this possible? If so how? I have tried a lot like:
void OnTriggerEnter(Collider other)
Debug.Log("did it!" +gameObject.name);
But can't get it to return anything. If not, would there be a way of detecting when the player marker and other marker collide?