Topic: Texture alignment of own materials on buildings
I'm trying to apply my own roof textures to buildings. The textures are being applied to the angle of the world and not to the building itsself. So the textures are all being applied in a not that pleasing fashion. (see picture)
I'm quite a beginner in unity and don't know how I can fix this. Anybody got any ideas? It should be reproducable by applying a roof textures in the building component.