Topic: Problem loading overlay
Hi,
I'm doing an application with 2 modes (3D and 2D).
For the 2D, I use OnlineMap, with Online data (GoogleMaps/Terrain).
I also have overlay, that I acces via the script TilesetMapTilerOverlayExample.
When I start the app, it works well for all level of zoom. But as soon as I switch to 3D and back to 2D. Some tiles don't have the overlay anymore at some level of zoom only.
It looks like all the tiles that I've been looking at a certain level of zoom, won't appear in the next switch to 2D.
I don't understand, as I load the scene, everything should load same as a start.
public void ChangeTo2D()
{
SceneManager.LoadScene("Map2D", LoadSceneMode.Additive); }
public void ChangeTo3D()
{
SceneManager.UnloadSceneAsync("Map2D"); }