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		<title><![CDATA[Infinity Code Forum — Adjust OnlineMaps Terrain to RWT Terrain]]></title>
		<link>https://forum.infinity-code.com/viewtopic.php?id=1490</link>
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		<description><![CDATA[The most recent posts in Adjust OnlineMaps Terrain to RWT Terrain.]]></description>
		<lastBuildDate>Sat, 18 Apr 2020 13:20:51 +0000</lastBuildDate>
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			<title><![CDATA[Re: Adjust OnlineMaps Terrain to RWT Terrain]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=6150#p6150</link>
			<description><![CDATA[<p>Hello.</p><p>Just rotate the map GameObject 180 degrees along the Y axis.<br />Modified FollowGameObject, with support for the rotated map attached.</p><p>Alternative way to have a horizon:<br /><a href="https://forum.infinity-code.com/viewtopic.php?id=808">https://forum.infinity-code.com/viewtopic.php?id=808</a></p>]]></description>
			<author><![CDATA[null@example.com (Alex Vertax)]]></author>
			<pubDate>Sat, 18 Apr 2020 13:20:51 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=6150#p6150</guid>
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			<title><![CDATA[Adjust OnlineMaps Terrain to RWT Terrain]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=6147#p6147</link>
			<description><![CDATA[<p>Hello Alex</p><p>I bought Online Maps a year ago, but I started working on this asset only two days ago.<br />As you know, I am working on a project with WRT, including objects placed on a 3DMap.<br />To enlighten the project and build an OpenGL version, I would like to replace the static WRT terrain with a dynamic OnlineMaps one, the tiles being downloaded at the launch and stored in memory.</p><p>I tried many things, the most working project uses your FollowGameObject script, as I want to have a ‘non moving’ terrain to let the objects in place.</p><p>Here is a very first OpenGL version : <a href="http://zmz.fr/ph/w16/">http://zmz.fr/ph/w16/</a></p><p>As you can see in this playmode capture (in the sceneview) the OLMaps (small, with the mesh - sea on the left) is inverted around its Y axis (the larger terrain is the RWT one, sea on the right), so I tried to rotate the camera attached to the OLMap / rotate the OLMap, but I have a lot of adjustment issues, scale and position of the OLMap.</p><p><span class="postimg"><img src="https://zmz.fr/ph/images/terrains.jpg" alt="PunBB bbcode test" /></span></p><p>So my questions are :</p><p>Maybe you have an easier solution to adjust both terrains ?<br />Or a way to replace the lowres tiles with the OLMaps downloaded tiles ?<br />Is there a way to have different resolutions in an Online map, I mean the terrain near the camera should be more detailed than further terrains ?<br />Which is the better way to make an horizon ?</p><p>Best regards !</p>]]></description>
			<author><![CDATA[null@example.com (philzmz)]]></author>
			<pubDate>Fri, 17 Apr 2020 17:34:30 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=6147#p6147</guid>
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