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		<title><![CDATA[Infinity Code Forum — Huge Route Lines]]></title>
		<link>https://forum.infinity-code.com/viewtopic.php?id=1470</link>
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		<description><![CDATA[The most recent posts in Huge Route Lines.]]></description>
		<lastBuildDate>Wed, 25 Mar 2020 20:01:39 +0000</lastBuildDate>
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			<title><![CDATA[Re: Huge Route Lines]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=6109#p6109</link>
			<description><![CDATA[<p>Example:<br /><a href="https://forum.infinity-code.com/viewtopic.php?id=1478">https://forum.infinity-code.com/viewtopic.php?id=1478</a></p>]]></description>
			<author><![CDATA[null@example.com (Alex Vertax)]]></author>
			<pubDate>Wed, 25 Mar 2020 20:01:39 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=6109#p6109</guid>
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			<title><![CDATA[Re: Huge Route Lines]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=6104#p6104</link>
			<description><![CDATA[<p>Hello.</p><p>Within 24 hours I will make and publish an example of how to rasterize drawing elements.<br />Follow the news on the site.</p>]]></description>
			<author><![CDATA[null@example.com (Alex Vertax)]]></author>
			<pubDate>Tue, 24 Mar 2020 18:59:05 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=6104#p6104</guid>
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			<title><![CDATA[Re: Huge Route Lines]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=6101#p6101</link>
			<description><![CDATA[<p>Hello,</p><p>Sorry to hijack the thread. <br />Are there any examples to show how to rasterize, split into tiles then use as a overlay?</p>]]></description>
			<author><![CDATA[null@example.com (adrianohwh)]]></author>
			<pubDate>Tue, 24 Mar 2020 09:06:48 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=6101#p6101</guid>
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			<title><![CDATA[Re: Huge Route Lines]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=6063#p6063</link>
			<description><![CDATA[<p>Thanks Alex, I&#039;ll take a look at the tile solution. I will still need something longer term that will fill in the routes completed, so I&#039;ll contact back if I come up with anything useful.</p>]]></description>
			<author><![CDATA[null@example.com (jon)]]></author>
			<pubDate>Wed, 11 Mar 2020 17:01:53 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=6063#p6063</guid>
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			<title><![CDATA[Re: Huge Route Lines]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=6062#p6062</link>
			<description><![CDATA[<p>Hello.</p><p>Rasterize your line, split it into tiles, and use as overlay.<br />Traffic works the same way.</p><p>To automate generation of overlay tiles, you can use Online Maps API.<br /><a href="http://infinity-code.com/doxygen/online-maps/classOnlineMapsDrawingElement.html#a547b5284194ed72430929746da6a6a42">http://infinity-code.com/doxygen/online … 46da6a6a42</a></p>]]></description>
			<author><![CDATA[null@example.com (Alex Vertax)]]></author>
			<pubDate>Wed, 11 Mar 2020 16:46:09 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=6062#p6062</guid>
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			<title><![CDATA[Huge Route Lines]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=6061#p6061</link>
			<description><![CDATA[<p>Hi I have KML file for a coastal path route in the UK, the dataset is quite large but split into 30 parts.<br />I parse the coordinates and generate&nbsp; a series of Vector2 Arrays for each part then:-</p><p>OnlineMapsDrawingLine NewRoute = new OnlineMapsDrawingLine(RouteVector2Array, RouteColor, lineWidth);<br />OnlineMapsDrawingElementManager.AddItem(NewRoute);&nbsp; </p><p>This works ok on a pc/mac but slightly slower, on mobile the whole app crawls very slowly.</p><p>Any suggestions? It&#039;s interesting that traffic seems to work fine, which can&#039;t be less data that i&#039;m trying to overlay? Although I&nbsp; understand that traffic is raster tile data so handles better. My problem is although I could generate an overlay tileset in a similar fashion to traffic, I need to plot/show part of the routes that have been used/walked/travelled on, thus will need to draw copious amounts of lines or routes.</p>]]></description>
			<author><![CDATA[null@example.com (jon)]]></author>
			<pubDate>Wed, 11 Mar 2020 14:45:04 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=6061#p6061</guid>
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