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		<title><![CDATA[Infinity Code Forum — Can Map recieve shadow?]]></title>
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		<description><![CDATA[The most recent posts in Can Map recieve shadow?.]]></description>
		<lastBuildDate>Mon, 18 Nov 2019 17:58:11 +0000</lastBuildDate>
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			<title><![CDATA[Re: Can Map recieve shadow?]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=5762#p5762</link>
			<description><![CDATA[<p>Hello.</p><p>Check Edit / Project Settings / Quality / Shadow Distance.<br />Your camera may be too far to draw shadows.</p>]]></description>
			<author><![CDATA[null@example.com (Alex Vertax)]]></author>
			<pubDate>Mon, 18 Nov 2019 17:58:11 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=5762#p5762</guid>
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			<title><![CDATA[Can Map recieve shadow?]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=5761#p5761</link>
			<description><![CDATA[<p>Hi. I want to project shadow blob on a map, but can&#039;t do it. I am using Blob shadow projector from standard unity assets pack <a href="https://docs.unity3d.com/Manual/class-Projector.html">https://docs.unity3d.com/Manual/class-Projector.html</a> . I did try the blob shadow projector on a plane and it did work but no luck with the map.</p><p>Found post here <a href="https://forum.infinity-code.com/viewtopic.php?id=830">https://forum.infinity-code.com/viewtopic.php?id=830</a> but it didn&#039;t help either because my map already has Tileset Cutout shader</p>]]></description>
			<author><![CDATA[null@example.com (fedor)]]></author>
			<pubDate>Mon, 18 Nov 2019 14:23:43 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=5761#p5761</guid>
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