Topic: Terrain juncture ?
I didn't find any answer, so if already asked, forgive me and please share a link.
I am using RWT for building large terrain with tiled textures. When I fly over the terrain, when approaching a tile the meshes are not exactly joined, the far one seems less "accurate" than the close one, you can see the juncture. And then when I get closer, they match. Is there a way (parameter I guess...) to manage this issue ?
Best regards, Phil