Topic: Significant Continuous Performance Hit On Android?
OnlineMapsControlBase.Update is currently profiling at around 28% of a frame without any user interaction.
I just thought I'd ask if there's an 'offical' way of getting it to go to sleep when it's idle before I start hacking away.
Of course, I'm not completely oblivious to the idea that I might just be doing something stupid.
Version is 3.7.6.2 and host is Unity 2020.1.13f1
Many thanks.
Rob.
Edit -
Should this also include Android ?
/// <summary>
/// Updates the map zoom for mouse wheel.
/// </summary>
protected void UpdateZoom()
{
#if UNITY_IOS && !UNITY_EDITOR
return;
#endif