using UnityEngine; public class TestMapDoubleClick : MonoBehaviour { public GameObject prefab; private void Start() { OnlineMaps api = OnlineMaps.instance; OnlineMapsControlBase control = OnlineMapsControlBase.instance; control.OnMapClick += () => Debug.Log("OnMapClick"); control.OnMapDoubleClick += () => Debug.Log("OnMapDoubleClick"); api.AddMarker(api.position).OnClick += @base => Debug.Log("OnMarkerClick"); //api.AddMarker(api.position).OnClick += @base => Debug.Log("OnMarkerClick"); //OnlineMapsMarker3D marker3D = OnlineMapsTileSetControl.instance.AddMarker3D(api.position, prefab); //OnlineMapsMarker3D marker3D_2 = OnlineMapsTileSetControl.instance.AddMarker3D(api.position, prefab); //marker3D.scale = 30; //marker3D.OnClick += @base => Debug.Log("OnMarker3DClick"); } }