/* INFINITY CODE 2013-2016 */ /* http://www.infinity-code.com */ #if !UNITY_4_3 && !UNITY_4_5 using UnityEngine; using UnityEngine.UI; namespace InfinityCode.OnlineMapsExamples { [AddComponentMenu("")] public class uGUICustomMarkerExample:MonoBehaviour { public double lng; public double lat; public string text; public Text textField; public float height; public void Dispose() { textField = null; } public void Start() { textField.text = text; } } } #endif