using OnlineMaps.Webservices;
using UnityEngine;

namespace HutongGames.PlayMaker.Actions
{
    public class FindLocationResponseWrapper : Object
    {
        public GoogleGeocodingResult[] results;

        public int count
        {
            get { return results != null ? results.Length : 0; }
        }

        public FindLocationResponseWrapper(GoogleGeocodingResult[] results)
        {
            this.results = results;
        }
    }
}