﻿using OnlineMaps;
using UnityEngine;

namespace HutongGames.PlayMaker.Actions
{
    public class MarkerWrapper : Object
    {
        public Marker marker;
        public static MarkerWrapper activeMarker;

        public MarkerWrapper(Marker marker)
        {
            this.marker = marker;
        }

        public override string ToString()
        {
            return "Marker: " + marker.label;
        }
    }
}