using OnlineMaps;
using UnityEngine;

namespace HutongGames.PlayMaker.Actions
{
    [ActionCategory(OnlineMapsCategories.GENERAL)]
    [Tooltip("Get coordinates by Unity World Position.")]
    public class GetCoordinatesByWorldPosition : FsmStateAction
    {
        [RequiredField]
        [Tooltip("Unity World Position")]
        public FsmVector2 position;

        [RequiredField]
        [Tooltip("Coordinates")]
        [UIHint(UIHint.Variable)]
        public FsmVector2 storeCoordinates;

        public override void Reset()
        {
            position = null;
            storeCoordinates = null;
        }

        public override void OnEnter()
        {
            DoEnter();
            Finish();
        }

        private void DoEnter()
        {
            if (!Map.instance)
            {
                Debug.LogError("Online Maps not found.");
                return;
            }

            TileSetControl control = TileSetControl.instance;
            if (!control)
            {
                Debug.LogError("Tileset Control not found.");
                return;
            }

            storeCoordinates.Value = control.WorldToLocation(position.Value);
        }
    }
}