using UnityEngine; public class LockPositionExample2 : MonoBehaviour { void Start () { OnlineMapsTileSetControl.instance.smoothZoomMode = OnlineMapsTileSetControl.OnlineMapsSmoothZoomMode.center; OnlineMapsControlBase.instance.OnMapPress += OnMapPress; } private void OnMapPress() { OnlineMaps.instance.OnUpdateBefore += OnUpdateBefore; } private void OnUpdateBefore() { OnlineMapsControlBase.instance.isMapDrag = false; OnlineMaps.instance.OnUpdateBefore -= OnUpdateBefore; } }