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		<title><![CDATA[Infinity Code Forum — Test Visibility of points]]></title>
		<link>https://forum.infinity-code.com/viewtopic.php?id=999</link>
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		<description><![CDATA[The most recent posts in Test Visibility of points.]]></description>
		<lastBuildDate>Fri, 28 Dec 2018 09:15:30 +0000</lastBuildDate>
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			<title><![CDATA[Re: Test Visibility of points]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=4452#p4452</link>
			<description><![CDATA[<p>OnlineMapsTileSetControl.GetWorldPosition<br /><a href="http://infinity-code.com/doxygen/online-maps/classOnlineMapsTileSetControl.html#adcfdea4962fd10c64683602992c6e097">http://infinity-code.com/doxygen/online … 2992c6e097</a><br />or<br />OnlineMapsTileSetControl.GetWorldPositionWithElevation<br /><a href="http://infinity-code.com/doxygen/online-maps/classOnlineMapsTileSetControl.html#abebeb21680805e9cea5d9b1b7b556e6b">http://infinity-code.com/doxygen/online … 1b7b556e6b</a></p>]]></description>
			<author><![CDATA[null@example.com (Alex Vertax)]]></author>
			<pubDate>Fri, 28 Dec 2018 09:15:30 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=4452#p4452</guid>
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			<title><![CDATA[Re: Test Visibility of points]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=4451#p4451</link>
			<description><![CDATA[<p>Thanks <br />How could I transfer the map 2D coordinates&nbsp; to world 3D coordinate?</p><br /><div class="quotebox"><cite>Alex Vertax wrote:</cite><blockquote><p>Hello.</p><p>Use Physics.Raycast to make sure that you have nothing between the points.<br /><a href="https://docs.unity3d.com/ScriptReference/Physics.Raycast.html">https://docs.unity3d.com/ScriptReferenc … ycast.html</a></p></blockquote></div>]]></description>
			<author><![CDATA[null@example.com (ZOE)]]></author>
			<pubDate>Fri, 28 Dec 2018 03:45:01 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=4451#p4451</guid>
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			<title><![CDATA[Re: Test Visibility of points]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=4437#p4437</link>
			<description><![CDATA[<p>Hello.</p><p>Use Physics.Raycast to make sure that you have nothing between the points.<br /><a href="https://docs.unity3d.com/ScriptReference/Physics.Raycast.html">https://docs.unity3d.com/ScriptReferenc … ycast.html</a></p>]]></description>
			<author><![CDATA[null@example.com (Alex Vertax)]]></author>
			<pubDate>Wed, 26 Dec 2018 06:30:50 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=4437#p4437</guid>
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			<title><![CDATA[Test Visibility of points]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=4436#p4436</link>
			<description><![CDATA[<p>Is there any way to test the visibility of points in the scene? </p><p>Such as I click two point on the map, I want to know whether they can see each other (if there are mountains? buildings? between them)</p><p>Thanks</p>]]></description>
			<author><![CDATA[null@example.com (ZOE)]]></author>
			<pubDate>Wed, 26 Dec 2018 03:18:35 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=4436#p4436</guid>
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