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		<title><![CDATA[Infinity Code Forum — Shadow Remover and Areas Width]]></title>
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		<description><![CDATA[The most recent posts in Shadow Remover and Areas Width.]]></description>
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			<title><![CDATA[Re: Shadow Remover and Areas Width]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=4463#p4463</link>
			<description><![CDATA[<p>I dunno if the flipped raw is a bug, cause unity does flip it aswell</p><p>For the terrain size , i use now the best matching box</p>]]></description>
			<author><![CDATA[null@example.com (samuel.brunner)]]></author>
			<pubDate>Mon, 07 Jan 2019 09:22:05 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=4463#p4463</guid>
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			<title><![CDATA[Re: Shadow Remover and Areas Width]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=4434#p4434</link>
			<description><![CDATA[<p>Hello.</p><p>Technology content aware fill, which other assets use to remove shadows, is not quite suitable for this.<br />You will be happy if, together with the removal of shadows, you lose other objects from texture (eg, rivers, lakes, buildings, trees)?<br />And you will not just lose it, and some objects will be moved/copied to other random places.<br />I tested this feature in other assets, and every time I was surprised by the result.</p><p>Content aware fill is present in most serious graphic editors (such as GIMP or Photoshop).<br />If you need it, you can export the texture, use content aware fill, and import the texture again.<br />And it will work much better, because you can control the result.</p><p>Thank you for reporting that exported heightmaps flipped vertically. <br />We will fix this in the next version.</p>]]></description>
			<author><![CDATA[null@example.com (Alex Vertax)]]></author>
			<pubDate>Sat, 22 Dec 2018 20:13:40 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=4434#p4434</guid>
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			<title><![CDATA[Shadow Remover and Areas Width]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=4432#p4432</link>
			<description><![CDATA[<p>Hello</p><p>This asset is almost perfect, but there no shadow remover</p><p>Im actualy struggeling to select areas at a specific Width, ex 60km*60km</p><p>Also, export terrain fonction should flip the heightmap vertically.</p>]]></description>
			<author><![CDATA[null@example.com (samuel.brunner)]]></author>
			<pubDate>Sat, 22 Dec 2018 08:49:29 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=4432#p4432</guid>
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