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	<title type="html"><![CDATA[Infinity Code Forum — Shadow Remover and Areas Width]]></title>
	<link rel="self" href="https://forum.infinity-code.com/extern.php?action=feed&amp;tid=998&amp;type=atom" />
	<updated>2019-01-07T09:22:05Z</updated>
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	<id>https://forum.infinity-code.com/viewtopic.php?id=998</id>
		<entry>
			<title type="html"><![CDATA[Re: Shadow Remover and Areas Width]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=4463#p4463" />
			<content type="html"><![CDATA[<p>I dunno if the flipped raw is a bug, cause unity does flip it aswell</p><p>For the terrain size , i use now the best matching box</p>]]></content>
			<author>
				<name><![CDATA[samuel.brunner]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=864</uri>
			</author>
			<updated>2019-01-07T09:22:05Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=4463#p4463</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Shadow Remover and Areas Width]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=4434#p4434" />
			<content type="html"><![CDATA[<p>Hello.</p><p>Technology content aware fill, which other assets use to remove shadows, is not quite suitable for this.<br />You will be happy if, together with the removal of shadows, you lose other objects from texture (eg, rivers, lakes, buildings, trees)?<br />And you will not just lose it, and some objects will be moved/copied to other random places.<br />I tested this feature in other assets, and every time I was surprised by the result.</p><p>Content aware fill is present in most serious graphic editors (such as GIMP or Photoshop).<br />If you need it, you can export the texture, use content aware fill, and import the texture again.<br />And it will work much better, because you can control the result.</p><p>Thank you for reporting that exported heightmaps flipped vertically. <br />We will fix this in the next version.</p>]]></content>
			<author>
				<name><![CDATA[Alex Vertax]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=2</uri>
			</author>
			<updated>2018-12-22T20:13:40Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=4434#p4434</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Shadow Remover and Areas Width]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=4432#p4432" />
			<content type="html"><![CDATA[<p>Hello</p><p>This asset is almost perfect, but there no shadow remover</p><p>Im actualy struggeling to select areas at a specific Width, ex 60km*60km</p><p>Also, export terrain fonction should flip the heightmap vertically.</p>]]></content>
			<author>
				<name><![CDATA[samuel.brunner]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=864</uri>
			</author>
			<updated>2018-12-22T08:49:29Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=4432#p4432</id>
		</entry>
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