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	<title type="html"><![CDATA[Infinity Code Forum — Unity 2018.2.18f1 OM Building doesn't work]]></title>
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	<updated>2018-12-03T11:58:05Z</updated>
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	<id>https://forum.infinity-code.com/viewtopic.php?id=976</id>
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			<title type="html"><![CDATA[Re: Unity 2018.2.18f1 OM Building doesn't work]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=4334#p4334" />
			<content type="html"><![CDATA[<p>Thanks for the idea.<br />The French server did not work for me.<br />But kumi.systems works well and is not blocked.<br /></p><div class="codebox"><pre><code>https://overpass.kumi.systems/api/interpreter?data=</code></pre></div>]]></content>
			<author>
				<name><![CDATA[Alex Vertax]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=2</uri>
			</author>
			<updated>2018-12-03T11:58:05Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=4334#p4334</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Unity 2018.2.18f1 OM Building doesn't work]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=4333#p4333" />
			<content type="html"><![CDATA[<p>Thanks Alex for pointing me to the right direction. Going to use OM on mobile (commercial app), so VPN isn&#039;t suitable in my case. After googling a bit, got information that France overpass doesn&#039;t blocked by garbage-roskomnadzor <img src="https://forum.infinity-code.com/img/smilies/sad.png" width="15" height="15" alt="sad" />, and small replacement in url query makes everything works.</p><p>Maybe that will be useful for Russian users</p><p><span class="bbu">OnlineMapsOSMAPIQuery.cs</span><br /></p><div class="codebox"><pre><code>private OnlineMapsOSMAPIQuery(string data)
{
        _status = OnlineMapsQueryStatus.downloading;
        string url = &quot;http://overpass.openstreetmap.fr/api/interpreter?data=&quot; + OnlineMapsWWW.EscapeURL(data);
        www = OnlineMapsUtils.GetWWW(url);
        www.OnComplete += OnRequestComplete;
}</code></pre></div><p>P.S. Could you do an optional switch between overpass hosts in further release, i guess somewhere at troubleshooting section? Russian community will bless you <img src="https://forum.infinity-code.com/img/smilies/smile.png" width="15" height="15" alt="smile" /></p>]]></content>
			<author>
				<name><![CDATA[leviniarened]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=557</uri>
			</author>
			<updated>2018-12-02T21:53:24Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=4333#p4333</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Unity 2018.2.18f1 OM Building doesn't work]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=4332#p4332" />
			<content type="html"><![CDATA[<p>Hello.</p><p>You are from Russia, right?<br />In 2018, Roskomnadzor began a war with Telegram, and blocked many innocent sites that had no relation to Telegram.<br />One such site is OSM Overpass API.</p><p>Solution: use VPN.<br />For example, I can recommend Windscribe.<br />This is a free VPN which gives you 10gb of traffic per month, which is more than enough.</p>]]></content>
			<author>
				<name><![CDATA[Alex Vertax]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=2</uri>
			</author>
			<updated>2018-12-02T20:52:46Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=4332#p4332</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Unity 2018.2.18f1 OM Building doesn't work]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=4331#p4331" />
			<content type="html"><![CDATA[<p>Hello,<br />Just tested OM with Unity 2018.2.18f1 and building not apear(without any errors in console), tried both stable and beta branch.</p>]]></content>
			<author>
				<name><![CDATA[leviniarened]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=557</uri>
			</author>
			<updated>2018-12-02T20:18:53Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=4331#p4331</id>
		</entry>
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