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	<title type="html"><![CDATA[Infinity Code Forum — Suggested tutorial for custom markers on a map.]]></title>
	<link rel="self" href="https://forum.infinity-code.com/extern.php?action=feed&amp;tid=975&amp;type=atom" />
	<updated>2018-11-30T13:42:26Z</updated>
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	<id>https://forum.infinity-code.com/viewtopic.php?id=975</id>
		<entry>
			<title type="html"><![CDATA[Re: Suggested tutorial for custom markers on a map.]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=4328#p4328" />
			<content type="html"><![CDATA[<p>Thanks for the pointers.</p><p>After looking at the examples, what I am trying to do is place custom markers on a map, like in your &quot;Custom Markers&quot; scene. Then when you click on them, they display a popup context menu, similar to your UIBubblePopup scene.</p><p>So I just need to combine the code concepts from these two examples and I should be OK.</p><p>Cheers.</p>]]></content>
			<author>
				<name><![CDATA[Lurch]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=844</uri>
			</author>
			<updated>2018-11-30T13:42:26Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=4328#p4328</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Suggested tutorial for custom markers on a map.]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=4323#p4323" />
			<content type="html"><![CDATA[<p>First of all, look at UIBubblePopup example scene.<br />Is this what you are looking for? <br />Even if not, it will show you how to position complex UI elements on the map. <br />With a little code modification, this popup can be your context menu.</p><p>If your prefab does not contain UI elements, you can use it.</p>]]></content>
			<author>
				<name><![CDATA[Alex Vertax]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=2</uri>
			</author>
			<updated>2018-11-29T21:30:09Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=4323#p4323</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Suggested tutorial for custom markers on a map.]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=4320#p4320" />
			<content type="html"><![CDATA[<p>Thanks for those links, I&#039;ll defiantly check them out.</p><p>Also as dictated from the project business functional spec, the custom markers need to be clickable and launch context menu&#039;s of their own, popping up offset of the clicked marker location. I was considering using a prefab, where I can isolate these objects/functions into a gameobject, which I can use as the marker.</p><p>This prefab would contain:</p><ul><li><p>2D image of the marker.</p></li><li><p>Text label.</p></li><li><p>Child game objects for the context menu.</p></li></ul><p>From what I&#039;ve seen, only the AddMarker3D appears to accept game objects as a parameter. I am using a Tile Set map, to that I can use the 3D features, as needed.</p><p>So could I use that to place a prefab onto the map, to serve as a marker using this command?</p><p>Would you consider another option that might work better with your online maps?</p><p>Thanks again for you previous response.</p>]]></content>
			<author>
				<name><![CDATA[Lurch]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=844</uri>
			</author>
			<updated>2018-11-29T14:31:01Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=4320#p4320</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Suggested tutorial for custom markers on a map.]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=4314#p4314" />
			<content type="html"><![CDATA[<p>Hello.</p><p>It depends on what you mean «my own custom markers».</p><p>1. <a href="http://infinity-code.com/atlas/online-maps/pages/CreateMarkerOnClick.html">http://infinity-code.com/atlas/online-m … Click.html</a><br />2. <a href="http://infinity-code.com/atlas/online-maps/pages/Marker3D_Example.html">http://infinity-code.com/atlas/online-m … ample.html</a><br />3. <a href="http://infinity-code.com/atlas/online-maps/pages/uGUICustomMarkerEngineExample.html">http://infinity-code.com/atlas/online-m … ample.html</a><br />4. Custom Markers example scene.</p>]]></content>
			<author>
				<name><![CDATA[Alex Vertax]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=2</uri>
			</author>
			<updated>2018-11-28T21:45:51Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=4314#p4314</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Suggested tutorial for custom markers on a map.]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=4312#p4312" />
			<content type="html"><![CDATA[<p>What would you suggest I should look at to place my own custom markers on a map?</p>]]></content>
			<author>
				<name><![CDATA[Lurch]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=844</uri>
			</author>
			<updated>2018-11-28T16:24:41Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=4312#p4312</id>
		</entry>
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