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	<title type="html"><![CDATA[Infinity Code Forum — Sounds on 3D Markers]]></title>
	<link rel="self" href="https://forum.infinity-code.com/extern.php?action=feed&amp;tid=94&amp;type=atom" />
	<updated>2016-02-24T19:19:27Z</updated>
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	<id>https://forum.infinity-code.com/viewtopic.php?id=94</id>
		<entry>
			<title type="html"><![CDATA[Re: Sounds on 3D Markers]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=391#p391" />
			<content type="html"><![CDATA[<p>That was it! Thanks very much for the swift and helpful response.</p>]]></content>
			<author>
				<name><![CDATA[Quidam]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=76</uri>
			</author>
			<updated>2016-02-24T19:19:27Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=391#p391</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Sounds on 3D Markers]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=390#p390" />
			<content type="html"><![CDATA[<p>Hello.</p><p>Online Maps does not control the sound at all.<br />Most likely you use «Audio Source / Play on Awake - ON», so when the marker GameObject is displayed, the sound starts play.</p>]]></content>
			<author>
				<name><![CDATA[Alex Vertax]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=2</uri>
			</author>
			<updated>2016-02-24T19:09:48Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=390#p390</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Sounds on 3D Markers]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=389#p389" />
			<content type="html"><![CDATA[<p>I&#039;m going to be using 3D markers as units and buildings in the game I&#039;m designing. Right now I&#039;ve got a unit with some sounds attached to it, along with code to play those sounds at the right times. </p><p>When I move the map so that marker is no longer shown, then move the map so it comes again into view, all the sounds attached to that marker start playing.</p><p>I&#039;ve put breakpoints into the points in the code where I play those sounds and they&#039;re not getting called, so I&#039;m wondering if it&#039;s under the hood of the code you have in there that hides and shows 3D markers as the map gets moved around.</p><p>Let me know if there&#039;s any info I can get to you to help clarify if needed, and thanks again for the great asset and for the solid support you provide.</p>]]></content>
			<author>
				<name><![CDATA[Quidam]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=76</uri>
			</author>
			<updated>2016-02-24T18:56:47Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=389#p389</id>
		</entry>
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