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	<title type="html"><![CDATA[Infinity Code Forum — Generating buildings in specific areas ???]]></title>
	<link rel="self" href="https://forum.infinity-code.com/extern.php?action=feed&amp;tid=934&amp;type=atom" />
	<updated>2018-11-04T18:35:25Z</updated>
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	<id>https://forum.infinity-code.com/viewtopic.php?id=934</id>
		<entry>
			<title type="html"><![CDATA[Re: Generating buildings in specific areas ???]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=4152#p4152" />
			<content type="html"><![CDATA[<p>Hello.</p><p>Use RealWorldTerrainContainer.GetWorldPosition to convert the coordinates of the top-left corner of the smaller terrain to Unity World Position.<br /><a href="http://infinity-code.com/doxygen/real-world-terrain/classInfinityCode_1_1RealWorldTerrain_1_1RealWorldTerrainMonoBase.html#a112f71110aac81068c51bfcb61d8bbdb">http://infinity-code.com/doxygen/real-w … cb61d8bbdb</a><br />Next you just need to set this position.</p>]]></content>
			<author>
				<name><![CDATA[Alex Vertax]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=2</uri>
			</author>
			<updated>2018-11-04T18:35:25Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=4152#p4152</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Generating buildings in specific areas ???]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=4149#p4149" />
			<content type="html"><![CDATA[<p>Hi<br />I want to generate buildings on a terrain, but not on the whole terrain which is very large, only in specific places (eg industrial&nbsp; areas).<br />So generate a 1st (large) terrain and then the others, smaller, with the buildings, without texture on the terrain.<br />My concern is that all the generated terrains (the large one and the smallers with the buildings) are located in the Unity world space in 0,0,0 and I have to put them back manually at their right place.<br />Any idea to generate them in the right place, or move them in an easier way ?<br />The ability to define several zones where buildings (or other objects like trees...) have to be generated would be great !<br />Any help welcome !</p>]]></content>
			<author>
				<name><![CDATA[philzmz]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=606</uri>
			</author>
			<updated>2018-11-03T05:18:53Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=4149#p4149</id>
		</entry>
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