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		<title><![CDATA[Infinity Code Forum — how to keep the existing conventional map screen]]></title>
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		<description><![CDATA[The most recent posts in how to keep the existing conventional map screen.]]></description>
		<lastBuildDate>Wed, 24 Feb 2016 09:14:20 +0000</lastBuildDate>
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			<title><![CDATA[Re: how to keep the existing conventional map screen]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=388#p388</link>
			<description><![CDATA[<p>Hello.</p><p>Generally uses parents (or children) tiles with change zoom on 1-3 steps. <br />For example, you have a zoom = 8, and set the zoom = 11, the map will use the downloaded tiles from closest parent.<br />When you change the zoom of more than 3 steps parent or children tiles are not used.<br />We did it for performance.</p>]]></description>
			<author><![CDATA[null@example.com (Alex Vertax)]]></author>
			<pubDate>Wed, 24 Feb 2016 09:14:20 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=388#p388</guid>
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			<title><![CDATA[how to keep the existing conventional map screen]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=386#p386</link>
			<description><![CDATA[<p>When scrolling mouse wheel，If the increase is 1 zoom the map to keep and expand the existing tile screen refresh. If the added value of more than 1 zoom, picture becomes defaultColors, how, in any case can keep the level of the screen to expand and refresh</p>]]></description>
			<author><![CDATA[null@example.com (1711406105)]]></author>
			<pubDate>Wed, 24 Feb 2016 08:27:43 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=386#p386</guid>
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