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	<title type="html"><![CDATA[Infinity Code Forum — how to keep the existing conventional map screen]]></title>
	<link rel="self" href="https://forum.infinity-code.com/extern.php?action=feed&amp;tid=93&amp;type=atom" />
	<updated>2016-02-24T09:14:20Z</updated>
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	<id>https://forum.infinity-code.com/viewtopic.php?id=93</id>
		<entry>
			<title type="html"><![CDATA[Re: how to keep the existing conventional map screen]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=388#p388" />
			<content type="html"><![CDATA[<p>Hello.</p><p>Generally uses parents (or children) tiles with change zoom on 1-3 steps. <br />For example, you have a zoom = 8, and set the zoom = 11, the map will use the downloaded tiles from closest parent.<br />When you change the zoom of more than 3 steps parent or children tiles are not used.<br />We did it for performance.</p>]]></content>
			<author>
				<name><![CDATA[Alex Vertax]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=2</uri>
			</author>
			<updated>2016-02-24T09:14:20Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=388#p388</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[how to keep the existing conventional map screen]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=386#p386" />
			<content type="html"><![CDATA[<p>When scrolling mouse wheel，If the increase is 1 zoom the map to keep and expand the existing tile screen refresh. If the added value of more than 1 zoom, picture becomes defaultColors, how, in any case can keep the level of the screen to expand and refresh</p>]]></content>
			<author>
				<name><![CDATA[1711406105]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=93</uri>
			</author>
			<updated>2016-02-24T08:27:43Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=386#p386</id>
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