<?xml version="1.0" encoding="utf-8"?>
<rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom">
	<channel>
		<title><![CDATA[Infinity Code Forum — What is the format of the textures .RAW export?]]></title>
		<link>https://forum.infinity-code.com/viewtopic.php?id=857</link>
		<atom:link href="https://forum.infinity-code.com/extern.php?action=feed&amp;tid=857&amp;type=rss" rel="self" type="application/rss+xml" />
		<description><![CDATA[The most recent posts in What is the format of the textures .RAW export?.]]></description>
		<lastBuildDate>Tue, 26 Jun 2018 20:09:17 +0000</lastBuildDate>
		<generator>PunBB</generator>
		<item>
			<title><![CDATA[Re: What is the format of the textures .RAW export?]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=3671#p3671</link>
			<description><![CDATA[<p>Hello.</p><p>Width: Terrain count X * Texture Width<br />Height: Terrain count Y * Texture Height<br />Channel Count: 3<br />Depth: 8 Bits<br />Header Size: 0</p>]]></description>
			<author><![CDATA[null@example.com (Alex Vertax)]]></author>
			<pubDate>Tue, 26 Jun 2018 20:09:17 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=3671#p3671</guid>
		</item>
		<item>
			<title><![CDATA[What is the format of the textures .RAW export?]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=3670#p3670</link>
			<description><![CDATA[<p>I wanted to touch up some textures (take out clouds) on my terrains using the .RAW export/import option, but the export textures command doesn&#039;t bring up the .RAW export dialogue for me (bits/encoding) as it does for heightmap export and I haven&#039;t been able to guess the format correctly while importing into Photoshop. </p><p>Can anyone tell me how exactly textures get exported to .RAW?</p>]]></description>
			<author><![CDATA[null@example.com (vecotours)]]></author>
			<pubDate>Tue, 26 Jun 2018 15:05:12 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=3670#p3670</guid>
		</item>
	</channel>
</rss>
