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		<title><![CDATA[Infinity Code Forum — MissingReferenceException in online maps beta 3.0.0.25]]></title>
		<link>https://forum.infinity-code.com/viewtopic.php?id=841</link>
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		<description><![CDATA[The most recent posts in MissingReferenceException in online maps beta 3.0.0.25.]]></description>
		<lastBuildDate>Tue, 22 May 2018 07:22:30 +0000</lastBuildDate>
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			<title><![CDATA[Re: MissingReferenceException in online maps beta 3.0.0.25]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=3614#p3614</link>
			<description><![CDATA[<p>Thanks! Now all is ok!</p>]]></description>
			<author><![CDATA[null@example.com (drand)]]></author>
			<pubDate>Tue, 22 May 2018 07:22:30 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=3614#p3614</guid>
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		<item>
			<title><![CDATA[Re: MissingReferenceException in online maps beta 3.0.0.25]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=3608#p3608</link>
			<description><![CDATA[<p>Hello.</p><p>Thanks for the bug report.<br />The problem is fixed.<br />The new version will be available soon.</p>]]></description>
			<author><![CDATA[null@example.com (Alex Vertax)]]></author>
			<pubDate>Mon, 21 May 2018 20:20:35 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=3608#p3608</guid>
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			<title><![CDATA[MissingReferenceException in online maps beta 3.0.0.25]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=3604#p3604</link>
			<description><![CDATA[<p>I have the scene with online maps gameobject. Map type is tileset. When the scene is loading the first time - all is ok, but when you go to another scene and come back to map scene I have this exception:</p><p>MissingReferenceException: The object of type &#039;OnlineMaps&#039; has been destroyed but you are still trying to access it.<br />Your script should either check if it is null or you should not destroy the object.<br />UnityEngine.Component.GetComponent[T] () (at C:/buildslave/unity/build/Runtime/Export/Component.bindings.cs:42)<br />OnlineMaps.get_control () (at Assets/Infinity Code/Online maps/Scripts/OnlineMaps.cs:452)<br />OnlineMapsCache.LoadTile (OnlineMapsTile tile, System.Byte[] bytes) (at Assets/Infinity Code/Online maps/Scripts/Plugins/OnlineMapsCache.cs:375)<br />OnlineMapsCache.TryLoadFromFileCache (OnlineMapsTile tile) (at Assets/Infinity Code/Online maps/Scripts/Plugins/OnlineMapsCache.cs:508)<br />OnlineMapsCache.TryLoadFromCache (OnlineMapsTile tile) (at Assets/Infinity Code/Online maps/Scripts/Plugins/OnlineMapsCache.cs:485)<br />OnlineMapsCache.OnPreloadTiles () (at Assets/Infinity Code/Online maps/Scripts/Plugins/OnlineMapsCache.cs:424)<br />OnlineMaps.CheckBufferComplete () (at Assets/Infinity Code/Online maps/Scripts/OnlineMaps.cs:663)<br />OnlineMaps.LateUpdate () (at Assets/Infinity Code/Online maps/Scripts/OnlineMaps.cs:972)</p>]]></description>
			<author><![CDATA[null@example.com (drand)]]></author>
			<pubDate>Mon, 21 May 2018 12:10:26 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=3604#p3604</guid>
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