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		<title><![CDATA[Infinity Code Forum — Creating Baseboards]]></title>
		<link>https://forum.infinity-code.com/viewtopic.php?id=814</link>
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		<description><![CDATA[The most recent posts in Creating Baseboards.]]></description>
		<lastBuildDate>Tue, 17 Apr 2018 10:47:43 +0000</lastBuildDate>
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			<title><![CDATA[Re: Creating Baseboards]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=3553#p3553</link>
			<description><![CDATA[<p>Very cool! Thank you!</p>]]></description>
			<author><![CDATA[null@example.com (raye)]]></author>
			<pubDate>Tue, 17 Apr 2018 10:47:43 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=3553#p3553</guid>
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			<title><![CDATA[Re: Creating Baseboards]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=3506#p3506</link>
			<description><![CDATA[<p>Hello.</p><p>The script is attached.<br />This works for any number and size of terrains.<br />But only for terrains. For meshes this will not work.</p><p>P.S. The original script (by your link) does not work correctly because the calculation should be based on Heightmap Resolution. In addition, it does not generate UV correctly.</p>]]></description>
			<author><![CDATA[null@example.com (Alex Vertax)]]></author>
			<pubDate>Sun, 01 Apr 2018 13:32:40 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=3506#p3506</guid>
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			<title><![CDATA[Creating Baseboards]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=3505#p3505</link>
			<description><![CDATA[<p>Hey Infinity,</p><p>just bought your plugin and it works great.</p><p>I really would like to create baseboards to the terrain, like the script in this link does:<br /><a href="http://wiki.unity3d.com/index.php/CreateTerrainBaseboards">http://wiki.unity3d.com/index.php/Creat … Baseboards</a></p><p>Unfortunately the script does not work with terrains where width and height are different. Two of the Basebords are too big.</p><p>But maybe there even better ways to do this? (maybe with depth mask shaders? Just roughly guessing, I&#039;m quite new to Unity) </p><p>I think baseboards makes the scene much more appealing for this whole AR stuff, where the terrain should be projected on a table.</p><p>Thank you and keep up!<br />René</p>]]></description>
			<author><![CDATA[null@example.com (raye)]]></author>
			<pubDate>Sun, 01 Apr 2018 07:58:26 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=3505#p3505</guid>
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