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	<title type="html"><![CDATA[Infinity Code Forum — Pre-Download Tiles in another scene]]></title>
	<link rel="self" href="https://forum.infinity-code.com/extern.php?action=feed&amp;tid=779&amp;type=atom" />
	<updated>2018-02-14T08:36:45Z</updated>
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	<id>https://forum.infinity-code.com/viewtopic.php?id=779</id>
		<entry>
			<title type="html"><![CDATA[Re: Pre-Download Tiles in another scene]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=3391#p3391" />
			<content type="html"><![CDATA[<p>Hello.</p><p>You can do this, but unfortunately, only manually, because the tile classes and the WWW wrapper require a map in the scene.<br />You can see URL of the selected provider in OnlineMapsProvider class.</p><p>If you want to use the built-in implementation of the cache, keep in mind that it uses the atlas of tiles. The current implementation of the atlas you can see in OnlineMapsCache.FileCacheAtlas.Save. This is a quite simple structure.</p>]]></content>
			<author>
				<name><![CDATA[Alex Vertax]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=2</uri>
			</author>
			<updated>2018-02-14T08:36:45Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=3391#p3391</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Pre-Download Tiles in another scene]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=3390#p3390" />
			<content type="html"><![CDATA[<p>Hello,</p><p>I&#039;m new to this plugin and wonder if there is a way to download an amount of tiles inside a rectangle.</p><p>In my app a user downloads maybe 20 lat/lon values from my database. These should be rendered as markers on a map. <br />I can calculate a rectangle where all the markers would fit in and add an offset to it.</p><p>Now it would be great if I could download all the needed tiles for a given maptype into the cache folder (maybe with a progress bar?) so I can use them later in my map scene and people won&#039;t need internet connection.<br />That would be great.</p><p>I think a workaround could be to load a map behind my UI somewhere in the UI-only-scene and load all the tiles from there?</p><p>I appreciate any help. :-)</p><p>Cheers,<br />Robert</p>]]></content>
			<author>
				<name><![CDATA[wuselrob]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=660</uri>
			</author>
			<updated>2018-02-13T14:40:27Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=3390#p3390</id>
		</entry>
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