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	<title type="html"><![CDATA[Infinity Code Forum — Individual marker scale]]></title>
	<link rel="self" href="https://forum.infinity-code.com/extern.php?action=feed&amp;tid=77&amp;type=atom" />
	<updated>2016-02-01T13:57:14Z</updated>
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	<id>https://forum.infinity-code.com/viewtopic.php?id=77</id>
		<entry>
			<title type="html"><![CDATA[Re: Individual marker scale]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=313#p313" />
			<content type="html"><![CDATA[<p>Thank you very much for your attention!!!<br />I&#039;m gonna update and test it soon.</p>]]></content>
			<author>
				<name><![CDATA[felipeberquo]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=59</uri>
			</author>
			<updated>2016-02-01T13:57:14Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=313#p313</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Individual marker scale]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=310#p310" />
			<content type="html"><![CDATA[<p>Hello.</p><p>Sorry, I&#039;m confused. For Tileset this feature is already there.<br />We have added a individual scale of markers for all types of markers and controls.<br />The new version is already available through built-in update.</p><p>Example of individual marker scale attached.</p>]]></content>
			<author>
				<name><![CDATA[Alex Vertax]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=2</uri>
			</author>
			<updated>2016-01-31T12:06:47Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=310#p310</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Individual marker scale]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=309#p309" />
			<content type="html"><![CDATA[<p>Hello.</p><p>The current version of Online Maps no individual marker scale.<br />If you are using 3D markers, you can work around it. <br />Just wrap marker GameObject in container GameObject, and scale internal GameObject.<br />Or wait 2-3 days. We will try to implement it.</p>]]></content>
			<author>
				<name><![CDATA[Alex Vertax]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=2</uri>
			</author>
			<updated>2016-01-29T19:27:09Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=309#p309</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Individual marker scale]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=308#p308" />
			<content type="html"><![CDATA[<p>I would like to know how to set (via script) the marker&#039;s scale. I can set their scale, but when the map updates (moves or get zoomed in/out) the marker&#039;s scale get updated to the default&#039;s scale of that control. I want each one of the markers to have a certain scale... I&#039;m trying to make a tween in their scale.</p>]]></content>
			<author>
				<name><![CDATA[felipeberquo]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=59</uri>
			</author>
			<updated>2016-01-29T19:15:32Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=308#p308</id>
		</entry>
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