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	<title type="html"><![CDATA[Infinity Code Forum — "Widescreen" Sprites]]></title>
	<link rel="self" href="https://forum.infinity-code.com/extern.php?action=feed&amp;tid=761&amp;type=atom" />
	<updated>2018-01-29T00:25:29Z</updated>
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	<id>https://forum.infinity-code.com/viewtopic.php?id=761</id>
		<entry>
			<title type="html"><![CDATA[Re: "Widescreen" Sprites]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=3298#p3298" />
			<content type="html"><![CDATA[<p>Hello.</p><p>You also need to create a new texture of the required size, and pass it to the map (OnlineMapsControlBase.SetTexture).<br /><a href="http://infinity-code.com/doxygen/online-maps/classOnlineMapsControlBase.html#a5e738c8be498a4306aa5af04a93e9386">http://infinity-code.com/doxygen/online … 04a93e9386</a><br />But keep in mind that the size of the side of the texture should be 256 * N.</p>]]></content>
			<author>
				<name><![CDATA[Alex Vertax]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=2</uri>
			</author>
			<updated>2018-01-29T00:25:29Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=3298#p3298</id>
		</entry>
		<entry>
			<title type="html"><![CDATA["Widescreen" Sprites]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=3295#p3295" />
			<content type="html"><![CDATA[<p>Hello!</p><p>I want to change the scale of my sprite to be about 1.5 on the X and 1 on the Y. However, doing this yields for a blurry result. Is there any way I can properly use the sprite renderer (or something else) to allow the map display to be widescreen?</p><p>Tried to upload 1x1 and the blurry image, but can only do the blurry. </p><p>Thanks!</p>]]></content>
			<author>
				<name><![CDATA[jediah]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=644</uri>
			</author>
			<updated>2018-01-28T22:54:44Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=3295#p3295</id>
		</entry>
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