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	<title type="html"><![CDATA[Infinity Code Forum — Using tiles of higher zoom level]]></title>
	<link rel="self" href="https://forum.infinity-code.com/extern.php?action=feed&amp;tid=760&amp;type=atom" />
	<updated>2018-01-29T00:16:53Z</updated>
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	<id>https://forum.infinity-code.com/viewtopic.php?id=760</id>
		<entry>
			<title type="html"><![CDATA[Re: Using tiles of higher zoom level]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=3297#p3297" />
			<content type="html"><![CDATA[<p>Hello.</p><p>Set zoom = 17 and increase Online Maps / Width and Height (pixels) for the tileset or texture size for other controls.</p>]]></content>
			<author>
				<name><![CDATA[Alex Vertax]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=2</uri>
			</author>
			<updated>2018-01-29T00:16:53Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=3297#p3297</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Using tiles of higher zoom level]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=3294#p3294" />
			<content type="html"><![CDATA[<p>Hi,</p><p>Currently I&#039;m using zoom level 16 for my map in order to get the feeling of a wide view.<br />In addition the camera position is pretty close to the map, since I&#039;m trying to achieve kind of a 3rd person view.<br />Unfortunately the textures on this zoom level are really pixelated and adjusting the pixel width and height of the tiles doesn&#039;t make much difference.</p><p>I am thinking about using tiles of a higher zoom level somehow but I am not quite sure how to do it at the moment. (see graphic)<br />Do you have an idea for this or maybe there is another solution for the problem?</p><br /><p>Thanks</p>]]></content>
			<author>
				<name><![CDATA[nostik]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=643</uri>
			</author>
			<updated>2018-01-28T11:59:44Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=3294#p3294</id>
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