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		<title><![CDATA[Infinity Code Forum — Volumetric Lines]]></title>
		<link>https://forum.infinity-code.com/viewtopic.php?id=738</link>
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		<description><![CDATA[The most recent posts in Volumetric Lines.]]></description>
		<lastBuildDate>Thu, 04 Jan 2018 16:06:02 +0000</lastBuildDate>
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			<title><![CDATA[Re: Volumetric Lines]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=3195#p3195</link>
			<description><![CDATA[<p>Thanks! Tileset Cutout didn&#039;t fix it, but Mobile/Diffuse did the trick.</p>]]></description>
			<author><![CDATA[null@example.com (Quidam)]]></author>
			<pubDate>Thu, 04 Jan 2018 16:06:02 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=3195#p3195</guid>
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			<title><![CDATA[Re: Volumetric Lines]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=3193#p3193</link>
			<description><![CDATA[<p>Hello.</p><p>Just specify another tileset shader, for example Tileset Cutout shader or Mobile/Diffuse shader.<br />Online Maps Tileset Control / Materials &amp; Shaders / Tileset Shader.</p>]]></description>
			<author><![CDATA[null@example.com (Alex Vertax)]]></author>
			<pubDate>Thu, 04 Jan 2018 12:40:20 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=3193#p3193</guid>
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			<title><![CDATA[Volumetric Lines]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=3191#p3191</link>
			<description><![CDATA[<p>I&#039;m having an issue with a popular free asset, Volumetric Lines.</p><p><a href="https://www.assetstore.unity3d.com/en/#!/content/29160">https://www.assetstore.unity3d.com/en/#!/content/29160</a></p><p>If you add this asset and OnlineMaps to a project, you can open the Tileset scene in the Examples, and if you drag in the VolumetricLine prefab, you can see the issue. It&#039;s like the line is being blocked by the map, but the map is behind it. Here is an image that gives you an idea, where I&#039;ve also added a cylinder. Both the cylinder and the volumetric line are above the map, but when the camera is shifted so that they overlap, the map takes precedence.</p><p>Any idea what&#039;s up?</p>]]></description>
			<author><![CDATA[null@example.com (Quidam)]]></author>
			<pubDate>Thu, 04 Jan 2018 02:50:50 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=3191#p3191</guid>
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