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		<title><![CDATA[Infinity Code Forum — Dowload error]]></title>
		<link>https://forum.infinity-code.com/viewtopic.php?id=736</link>
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		<description><![CDATA[The most recent posts in Dowload error.]]></description>
		<lastBuildDate>Sat, 30 Dec 2017 21:12:04 +0000</lastBuildDate>
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			<title><![CDATA[Re: Dowload error]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=3182#p3182</link>
			<description><![CDATA[<p>OK. I found another problem. Max Underwater Depth doesn&#039;t work with SRTM30. I tryed every combination, but nothing. Still everytime the same depth, like it was 0. With the normal SRTM I get the depths I want with no problem.</p>]]></description>
			<author><![CDATA[null@example.com (SonGoku10c)]]></author>
			<pubDate>Sat, 30 Dec 2017 21:12:04 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=3182#p3182</guid>
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			<title><![CDATA[Re: Dowload error]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=3181#p3181</link>
			<description><![CDATA[<p>Unfortunately no.<br />Generation of underwater areas requires a lot of calculations, and can not be done in a separate thread.</p>]]></description>
			<author><![CDATA[null@example.com (Alex Vertax)]]></author>
			<pubDate>Sat, 30 Dec 2017 15:12:12 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=3181#p3181</guid>
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			<title><![CDATA[Re: Dowload error]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=3180#p3180</link>
			<description><![CDATA[<p>Is there a way to speed up the unterwater area generation? This takes much longer then the normal terrain generation. The ocean is only a flat surface.</p>]]></description>
			<author><![CDATA[null@example.com (SonGoku10c)]]></author>
			<pubDate>Sat, 30 Dec 2017 12:11:37 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=3180#p3180</guid>
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		<item>
			<title><![CDATA[Re: Dowload error]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=3178#p3178</link>
			<description><![CDATA[<p>Ocean, this is just an image.</p>]]></description>
			<author><![CDATA[null@example.com (Alex Vertax)]]></author>
			<pubDate>Sat, 30 Dec 2017 10:22:19 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=3178#p3178</guid>
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		<item>
			<title><![CDATA[Re: Dowload error]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=3175#p3175</link>
			<description><![CDATA[<p>damn. that looks great. ^^ does the ocean in your scene also have terrain or is this only because of the images?</p>]]></description>
			<author><![CDATA[null@example.com (SonGoku10c)]]></author>
			<pubDate>Fri, 29 Dec 2017 14:54:55 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=3175#p3175</guid>
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			<title><![CDATA[Re: Dowload error]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=3173#p3173</link>
			<description><![CDATA[<p>Hello.</p><p>In this area, 140 parts of SRTM30 are missed.<br />You can use another source of elevation data (Bing Maps, Mapbox).<br />Or we have added the ability to RWT ignore such errors, and continued to download data and generate terrains.<br />The new version is already available through the built-in update system.</p><p>P.S. This is the largest area I have ever tried to create.<br />Screenshot attached.</p>]]></description>
			<author><![CDATA[null@example.com (Alex Vertax)]]></author>
			<pubDate>Fri, 29 Dec 2017 12:33:13 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=3173#p3173</guid>
		</item>
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			<title><![CDATA[Dowload error]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=3171#p3171</link>
			<description><![CDATA[<p>hi</p><p>The program shows:</p><p>Dowload error: <a href="http://service.infinity-code.com/earthdata.php?f=N30E128.SRTMGL1.hgt.zip">http://service.infinity-code.com/earthd … L1.hgt.zip</a><br />System.Net.WebException: The remote server returned an error: (401) Unauthorized.<br />&nbsp; at System.Net.HttpWebRequest.CheckFinalStatus (System.Net.WebAsyncResult result) [0x00000] in &lt;filename unknown&gt;:0 <br />&nbsp; at System.Net.HttpWebRequest.SetResponseData (System.Net.WebConnectionData data) [0x00000] in &lt;filename unknown&gt;:0 <br />UnityEngine.Debug:Log(Object)<br />InfinityCode.RealWorldTerrain.RealWorldTerrainDownloaderItem:OnUploadValuesComplete(Object, UploadValuesCompletedEventArgs) (at Assets/Infinity Code/Real World Terrain/Scripts/Editor/Utils/RealWorldTerrainDownloaderItem.cs:183)<br />System.Net.WebClient:&lt;UploadValuesAsync&gt;m__15(Object)</p><p>I think I know where the error is. The file doesn&#039;t exist. You can&#039;t download N30E128.SRTMGL1.hgt.zip, because it doesn&#039;t exist. What can I do to create a terrain?</p><p>Edit:<br />the problem occurs at SRTM and at SRTM30</p><p>Cooridinates:<br />&lt;Coords tlx=&quot;128.48939999999993&quot; tly=&quot;45.62034&quot; brx=&quot;145.84230000000002&quot; bry=&quot;30.10998&quot;&gt;&lt;POIs&gt;&lt;POI x=&quot;136.25739999999996&quot; y=&quot;38.37253&quot;&gt;Japan&lt;/POI&gt;&lt;/POIs&gt;&lt;/Coords&gt;</p>]]></description>
			<author><![CDATA[null@example.com (SonGoku10c)]]></author>
			<pubDate>Thu, 28 Dec 2017 16:25:58 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=3171#p3171</guid>
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