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		<title><![CDATA[Infinity Code Forum — Option to set exact terrain tile size in unity units?]]></title>
		<link>https://forum.infinity-code.com/viewtopic.php?id=726</link>
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		<description><![CDATA[The most recent posts in Option to set exact terrain tile size in unity units?.]]></description>
		<lastBuildDate>Sat, 16 Dec 2017 19:08:21 +0000</lastBuildDate>
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			<title><![CDATA[Re: Option to set exact terrain tile size in unity units?]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=3143#p3143</link>
			<description><![CDATA[<p>Hello.</p><p>Unfortunately, RWT does not have this feature.<br />I wrote your question, and we will implement this feature in a future versions.</p><p>You change the size of terrains after generation.<br />Open Terrain / Terrain Settings (right tab), and just specify the desired size (Terrain Width, Length, Height).<br />If you have experience in programming this can be easily automated using a script.</p>]]></description>
			<author><![CDATA[null@example.com (Alex Vertax)]]></author>
			<pubDate>Sat, 16 Dec 2017 19:08:21 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=3143#p3143</guid>
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			<title><![CDATA[Option to set exact terrain tile size in unity units?]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=3142#p3142</link>
			<description><![CDATA[<p>Hi there,</p><p>Is there a way to define the size of the terrain tiles exactly? So for example, I&#039;d like to ensure that every tile is exactly 5000x5000 units in size. I would be fine with the resulting terrain to be not 1:1 to real life, but I was unable to make this work. Is there a way to trick RWT into outputting tiles of a certain size?</p>]]></description>
			<author><![CDATA[null@example.com (Toumal)]]></author>
			<pubDate>Sat, 16 Dec 2017 09:47:11 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=3142#p3142</guid>
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