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		<title><![CDATA[Infinity Code Forum — Terrain with water areas]]></title>
		<link>https://forum.infinity-code.com/viewtopic.php?id=714</link>
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		<description><![CDATA[The most recent posts in Terrain with water areas.]]></description>
		<lastBuildDate>Thu, 07 Dec 2017 01:51:44 +0000</lastBuildDate>
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			<title><![CDATA[Re: Terrain with water areas]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=3120#p3120</link>
			<description><![CDATA[<p>There is much more important how looks the coastline.<br />Find some island to see it.</p><p>If the coastline is correctly generated, just move the water a little bit up, or the terrains down.<br />If the coastline is not correct, please attach a screenshot of your settings. I will check it.</p>]]></description>
			<author><![CDATA[null@example.com (Alex Vertax)]]></author>
			<pubDate>Thu, 07 Dec 2017 01:51:44 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=3120#p3120</guid>
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			<title><![CDATA[Re: Terrain with water areas]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=3116#p3116</link>
			<description><![CDATA[<p>I&#039;ve purchased the asset and I tried to generate the Dover Calais area with RWT. I have setup up the water depth to -174 and I also removed the water areas from the textures. Unfortunately, the terrain is still visible in the water areas.</p><p><span class="postimg"><img src="http://imageshack.com/a/img923/4428/UumPtU.jpg" alt="http://imageshack.com/a/img923/4428/UumPtU.jpg" /></span></p>]]></description>
			<author><![CDATA[null@example.com (Bartolomeus)]]></author>
			<pubDate>Wed, 06 Dec 2017 14:39:33 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=3116#p3116</guid>
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			<title><![CDATA[Re: Terrain with water areas]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=3099#p3099</link>
			<description><![CDATA[<p>Right after the generation - yes.<br />When you add a water framework, this will not be visible.<br />In addition, you can modify the result texture in any graphics editor and remove water areas.</p>]]></description>
			<author><![CDATA[null@example.com (Alex Vertax)]]></author>
			<pubDate>Mon, 04 Dec 2017 13:20:21 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=3099#p3099</guid>
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			<title><![CDATA[Re: Terrain with water areas]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=3098#p3098</link>
			<description><![CDATA[<p>Thank you for your quick response, so if I understand it correctly I can create areas with water but I still see the water texture?</p>]]></description>
			<author><![CDATA[null@example.com (Bartolomeus)]]></author>
			<pubDate>Mon, 04 Dec 2017 13:12:39 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=3098#p3098</guid>
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		<item>
			<title><![CDATA[Re: Terrain with water areas]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=3097#p3097</link>
			<description><![CDATA[<p>Hello.</p><p>Yes, RWT can generate underwater areas, and you can use Ultimate Water System after generation.<br />Underwater area will still have a water texture.</p><p>To make it clear:<br />Generation of underwater areas is very slow, and for large areas of water it can take a long time.</p>]]></description>
			<author><![CDATA[null@example.com (Alex Vertax)]]></author>
			<pubDate>Mon, 04 Dec 2017 12:57:56 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=3097#p3097</guid>
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			<title><![CDATA[Terrain with water areas]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=3096#p3096</link>
			<description><![CDATA[<p>Hello,</p><p>I have a question about generating terrains with water areas. I work on a ship simulator, so I need to create real world terrain with large water areas. Is it possible to create terrains with RWT without the water &quot;textures&quot; like in the preview pics on the asset store and replace these textures with a water asset like Ultimate Water System? What about underwater terrain, would it also be possible to generate water depths?</p><p>Another question is, is RWT compatible with CTS?</p><p>Regards<br />Marko</p>]]></description>
			<author><![CDATA[null@example.com (Bartolomeus)]]></author>
			<pubDate>Mon, 04 Dec 2017 12:39:12 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=3096#p3096</guid>
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