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	<title type="html"><![CDATA[Infinity Code Forum — Before I Buy - Can I create a Natural Simulation Model]]></title>
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	<updated>2017-11-20T02:46:51Z</updated>
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	<id>https://forum.infinity-code.com/viewtopic.php?id=701</id>
		<entry>
			<title type="html"><![CDATA[Re: Before I Buy - Can I create a Natural Simulation Model]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=3019#p3019" />
			<content type="html"><![CDATA[<p>Hmm you are a answering like the answer was obvious. In your videos I saw as much editing as changing roofs of building. I was trying to clarify the ability of the tool if one can change the terrain material as they like.</p>]]></content>
			<author>
				<name><![CDATA[kemcode]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=591</uri>
			</author>
			<updated>2017-11-20T02:46:51Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=3019#p3019</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Before I Buy - Can I create a Natural Simulation Model]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=3018#p3018" />
			<content type="html"><![CDATA[<p>First of all, please read this:<br /><a href="https://docs.unity3d.com/Manual/script-Terrain.html">https://docs.unity3d.com/Manual/script-Terrain.html</a></p><p>Answering your question: of course not.</p>]]></content>
			<author>
				<name><![CDATA[Alex Vertax]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=2</uri>
			</author>
			<updated>2017-11-20T02:43:45Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=3018#p3018</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Before I Buy - Can I create a Natural Simulation Model]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=3017#p3017" />
			<content type="html"><![CDATA[<p>Ok how of my other question. Can I select a portion of a mountain and change its material to make it slide?<br />How much editing of the terrain can I accomplish.</p>]]></content>
			<author>
				<name><![CDATA[kemcode]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=591</uri>
			</author>
			<updated>2017-11-20T02:39:56Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=3017#p3017</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Before I Buy - Can I create a Natural Simulation Model]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=3016#p3016" />
			<content type="html"><![CDATA[<p>Hello.</p><p>Real World Terrain can create heightmaps, textures, and (if it&#039;s marked on Open Street Map) buildings, trees and grass.</p><p>If you need a beautiful river you can use something like AQUAS Water / River Set.<br />If you need fluid simulation, you can use something like Fluvio (not tested).<br />But in any case, this is not a built-in feature of RWT.</p>]]></content>
			<author>
				<name><![CDATA[Alex Vertax]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=2</uri>
			</author>
			<updated>2017-11-20T02:34:35Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=3016#p3016</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Before I Buy - Can I create a Natural Simulation Model]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=3014#p3014" />
			<content type="html"><![CDATA[<p>Hello, Id like to create a project and I would like to know if your asset makes the following possible. </p><p>1) Import a map of a Caribbean island. This map I would like to include buildings, mountains(hills), and rivers(dept if supplied by google) </p><p>2) &quot;Fill&quot; the rivers, with water(fluid material) and have it flowing.</p><p>3) Can a fluid material be used as sea around an island.</p><p>4) Can I change the &quot;material&quot; of &quot;slipperiness&quot; of a part of a mountain,&nbsp; to mimic a landslide.( Lets say change the mountain material to muddy and let gravity to the rest.</p><p>I don&#039;t expect your asset to &quot;generate water&quot; for rivers. but looking at many models in unity3D it only shows a blue waterline that represents a river but i want a real river or real area for the river water to run, where I can raise water levels and cause it to over flow flood areas.</p><p>Also Ability to edit &quot;liquidity&quot; of a selected area of mountain to mimic a landslide.</p><p>Regards</p>]]></content>
			<author>
				<name><![CDATA[kemcode]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=591</uri>
			</author>
			<updated>2017-11-19T21:48:21Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=3014#p3014</id>
		</entry>
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