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	<title type="html"><![CDATA[Infinity Code Forum — added marker are not in the hierarchy]]></title>
	<link rel="self" href="https://forum.infinity-code.com/extern.php?action=feed&amp;tid=691&amp;type=atom" />
	<updated>2017-11-13T23:29:56Z</updated>
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	<id>https://forum.infinity-code.com/viewtopic.php?id=691</id>
		<entry>
			<title type="html"><![CDATA[Re: added marker are not in the hierarchy]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=3005#p3005" />
			<content type="html"><![CDATA[<p>Online Maps split the logic into:<br />1. Online Maps (Script) is the core and is always used.<br />2. Online Maps XXX Control (Script) - this components is used to display and interact with the map. XXX replaces another word. Online Maps contains several controls for different display sources.</p><p>So, you need to remove &quot;Online Maps XXX Control&quot; component.</p>]]></content>
			<author>
				<name><![CDATA[Alex Vertax]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=2</uri>
			</author>
			<updated>2017-11-13T23:29:56Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=3005#p3005</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: added marker are not in the hierarchy]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=3004#p3004" />
			<content type="html"><![CDATA[<p>ok thanks.</p><p>But I don&#039;t really understand what do you mean by: &quot;1. Remove the current control.&quot;</p><p>How i do that ?</p>]]></content>
			<author>
				<name><![CDATA[KomodoDeveloper]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=577</uri>
			</author>
			<updated>2017-11-13T16:12:42Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=3004#p3004</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: added marker are not in the hierarchy]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=2995#p2995" />
			<content type="html"><![CDATA[<p>Yes.</p><p>1. Remove the current control.<br />2. Add Online Maps Tileset Control.<br />3. Select Online Maps \ Target - Tileset.</p>]]></content>
			<author>
				<name><![CDATA[Alex Vertax]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=2</uri>
			</author>
			<updated>2017-11-10T18:38:17Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=2995#p2995</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: added marker are not in the hierarchy]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=2994#p2994" />
			<content type="html"><![CDATA[<p>Hello,</p><p>Thanks for your prompt response.</p><p>is it possible to change control (to tilset) directly in my current project without having to redo a new project ?</p>]]></content>
			<author>
				<name><![CDATA[KomodoDeveloper]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=577</uri>
			</author>
			<updated>2017-11-10T13:27:42Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=2994#p2994</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: added marker are not in the hierarchy]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=2979#p2979" />
			<content type="html"><![CDATA[<p>Hello.</p><p>It depends on the control and type of markers.<br />For tileset (demo scene uses this control):<br />- Flat markers are grouped by texture and drawn by separate mesh.<br />- 3D markers and Billboard markers are drawn by separate GameObjects.</p><p>For other controls, all markers are drawn into the texture.</p>]]></content>
			<author>
				<name><![CDATA[Alex Vertax]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=2</uri>
			</author>
			<updated>2017-11-08T07:32:39Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=2979#p2979</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[added marker are not in the hierarchy]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=2977#p2977" />
			<content type="html"><![CDATA[<p>Hello,</p><p>I made a map in 2D using the map wizard. When I add a marker to the map, it appears in the Inspector, but not in the scene hierarchy in Map. While on the demo scene, added markers in the map are also in the hierarchy as a Marker&#039;s childs, in&nbsp; map GameObject.</p><p>How can I do to have the markers in the hierarchy as in the demo?</p><br /><p>Thanks</p>]]></content>
			<author>
				<name><![CDATA[KomodoDeveloper]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=577</uri>
			</author>
			<updated>2017-11-07T09:13:01Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=2977#p2977</id>
		</entry>
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