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	<title type="html"><![CDATA[Infinity Code Forum — Extra options]]></title>
	<link rel="self" href="https://forum.infinity-code.com/extern.php?action=feed&amp;tid=678&amp;type=atom" />
	<updated>2017-10-10T13:45:27Z</updated>
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	<id>https://forum.infinity-code.com/viewtopic.php?id=678</id>
		<entry>
			<title type="html"><![CDATA[Re: Extra options]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=2915#p2915" />
			<content type="html"><![CDATA[<p>Hello.</p><p>Added the ability to disable the generation of building colliders:<br />Online Maps Buildings / Generate Colliders - OFF (default ON).</p><p>Added the ability to generate mipmaps for tiles:<br />Online Maps Tileset Control / Materials &amp; Shaders / Mipmap For Tiles - ON (default is OFF).</p><p>The new version (2.5.20) will be available through the built-in update system most likely at the end of this week or early next.<br />In Unity Asset Store, a new version will be available within three weeks.</p><p>To improve dragging, try using another Online Maps Tileset Control / Collider Type, such as Simple Mesh.</p>]]></content>
			<author>
				<name><![CDATA[Alex Vertax]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=2</uri>
			</author>
			<updated>2017-10-10T13:45:27Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=2915#p2915</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Extra options]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=2911#p2911" />
			<content type="html"><![CDATA[<p>Hello,<br />I&#039;m need a few options for components of Online Maps.<br />Online Maps Buildings - add collider component to building or not.<br />Online Maps - generate mips of tile texture or not, the same for Online Maps Cache.<br />Could you add these options?</p><p>And a bit improvement of dragging. With dragging of map raycasts not with terrain but with plane (plane.raycast) located at min y bounds of the map (to get smooth height-independent dragging, for now camera jumps if looks from side and perform a drag)</p>]]></content>
			<author>
				<name><![CDATA[leviniarened]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=557</uri>
			</author>
			<updated>2017-10-10T09:15:06Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=2911#p2911</id>
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