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		<title><![CDATA[Infinity Code Forum — How to make rounded map?]]></title>
		<link>https://forum.infinity-code.com/viewtopic.php?id=653</link>
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		<description><![CDATA[The most recent posts in How to make rounded map?.]]></description>
		<lastBuildDate>Thu, 21 Sep 2017 11:46:16 +0000</lastBuildDate>
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			<title><![CDATA[Re: How to make rounded map?]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=2832#p2832</link>
			<description><![CDATA[<p>I gave you the right way here:<br /><a href="http://forum.infinity-code.com/viewtopic.php?pid=2831#p2831">http://forum.infinity-code.com/viewtopi … 2831#p2831</a></p><p>About strange moments:<br />1. This script does not take into account many things: markers, tooltips, collider, hit testing, etc.<br />It is designed to make a map as in the screenshot in post 1 (map + elevation + buildings).<br />This can be easily improved so that the script works correctly with these moments too.</p><p>2. Yes, I mentioned this below the script.<br />Here need to slightly change the generation of UV.<br />This is not visible on the map with elevation, so I just did not waste time.<br />But it&#039;s quite easy to fix this.</p>]]></description>
			<author><![CDATA[null@example.com (Alex Vertax)]]></author>
			<pubDate>Thu, 21 Sep 2017 11:46:16 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=2832#p2832</guid>
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			<title><![CDATA[Re: How to make rounded map?]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=2828#p2828</link>
			<description><![CDATA[<p>Thank you very much, Alex Vertax, this is a great code example!<br />But there are a few strange moments:</p><p>1. The Markers can be moved pretty far away from the map before they will disappear. <br />A solution I have in mind is to create a custom 3D collider around and disable the markers on the trigger enter. Maybe there is also a better solution?</p><p>2. The image on the map surface is distorting when we move the map. The closer to the border of the map, the more obvious the distortion. Is it unavoidable? If I created a 3D сircle model, would it be possible to use it as the basis for a 3D map and thus avoid this distortion?</p>]]></description>
			<author><![CDATA[null@example.com (Rumata)]]></author>
			<pubDate>Wed, 20 Sep 2017 15:01:15 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=2828#p2828</guid>
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			<title><![CDATA[Re: How to make rounded map?]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=2818#p2818</link>
			<description><![CDATA[<p>Hello.</p><p>For example in this way:<br /><a href="http://forum.infinity-code.com/viewtopic.php?pid=2749#p2749">http://forum.infinity-code.com/viewtopi … 2749#p2749</a></p>]]></description>
			<author><![CDATA[null@example.com (Alex Vertax)]]></author>
			<pubDate>Sun, 17 Sep 2017 22:00:45 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=2818#p2818</guid>
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		<item>
			<title><![CDATA[How to make rounded map?]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=2816#p2816</link>
			<description><![CDATA[<p>How is it possible to make the shape of the map rounded rather than square? Just a flat circle instead of a flat square?<br />Thank you!</p>]]></description>
			<author><![CDATA[null@example.com (Rumata)]]></author>
			<pubDate>Sun, 17 Sep 2017 16:30:57 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=2816#p2816</guid>
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