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		<title><![CDATA[Infinity Code Forum — Memorie Leak when using Map Elevation]]></title>
		<link>https://forum.infinity-code.com/viewtopic.php?id=630</link>
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		<description><![CDATA[The most recent posts in Memorie Leak when using Map Elevation.]]></description>
		<lastBuildDate>Mon, 28 Aug 2017 09:54:34 +0000</lastBuildDate>
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			<title><![CDATA[Re: Memorie Leak when using Map Elevation]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=2736#p2736</link>
			<description><![CDATA[<p>Thank you very much, the memory is stable now (Version 2.5.16).</p><p>All the best<br />Clemens</p>]]></description>
			<author><![CDATA[null@example.com (s.clemens)]]></author>
			<pubDate>Mon, 28 Aug 2017 09:54:34 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=2736#p2736</guid>
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			<title><![CDATA[Re: Memorie Leak when using Map Elevation]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=2725#p2725</link>
			<description><![CDATA[<p>The new version is likely to be available tomorrow (2017.08.24).</p>]]></description>
			<author><![CDATA[null@example.com (Alex Vertax)]]></author>
			<pubDate>Wed, 23 Aug 2017 13:47:21 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=2725#p2725</guid>
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			<title><![CDATA[Re: Memorie Leak when using Map Elevation]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=2723#p2723</link>
			<description><![CDATA[<p>Hello,</p><p>thank you for your fast reply and for fixing the bug.</p><p>May I ask, when the updated version will be available to download?<br />Is it possible to send me the updated class / lines of code in advance, especially if you are not planning to upload the update this week?</p><p>Yours<br />Clemens</p>]]></description>
			<author><![CDATA[null@example.com (s.clemens)]]></author>
			<pubDate>Wed, 23 Aug 2017 07:11:38 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=2723#p2723</guid>
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			<title><![CDATA[Re: Memorie Leak when using Map Elevation]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=2716#p2716</link>
			<description><![CDATA[<p>Hello.</p><p>Thank you for bug report.<br />The problem is fixed.<br />The new version will be available soon.</p>]]></description>
			<author><![CDATA[null@example.com (Alex Vertax)]]></author>
			<pubDate>Tue, 22 Aug 2017 22:26:53 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=2716#p2716</guid>
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		<item>
			<title><![CDATA[Memorie Leak when using Map Elevation]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=2714#p2714</link>
			<description><![CDATA[<p>Dear Infinity Code Team,</p><p>when using the elevation maps feature, about 5mb of mesh data are allocated (and never freed again) per second.</p><p>How to reproduce:<br />Unity Engine Version 5.6.3p1 (I do not know if it is engine version related)<br />Plugin Version 2.5.15 (it was already an issue with 2.5.13)<br />Open the Fly example scene and the Engine Profiler -&gt; Memory. When playing the scene, Meshes will show a value of 60 / 2MB. So far so good.<br />Now change the Scene: GameObject Map -&gt; Online Maps Tile Set Control -&gt; Check Use Elevation and add a Bing maps API key. Now play the scene again and watch the memory profiler. The Meshes value goes up about 30 per second, memory raises about 5MB per second.</p><p>I hope you can reproduce and fix this issue.</p><p>Thanks in advance,<br />Clemens</p>]]></description>
			<author><![CDATA[null@example.com (s.clemens)]]></author>
			<pubDate>Tue, 22 Aug 2017 13:13:45 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=2714#p2714</guid>
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