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	<title type="html"><![CDATA[Infinity Code Forum — Memorie Leak when using Map Elevation]]></title>
	<link rel="self" href="https://forum.infinity-code.com/extern.php?action=feed&amp;tid=630&amp;type=atom" />
	<updated>2017-08-28T09:54:34Z</updated>
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	<id>https://forum.infinity-code.com/viewtopic.php?id=630</id>
		<entry>
			<title type="html"><![CDATA[Re: Memorie Leak when using Map Elevation]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=2736#p2736" />
			<content type="html"><![CDATA[<p>Thank you very much, the memory is stable now (Version 2.5.16).</p><p>All the best<br />Clemens</p>]]></content>
			<author>
				<name><![CDATA[s.clemens]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=533</uri>
			</author>
			<updated>2017-08-28T09:54:34Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=2736#p2736</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Memorie Leak when using Map Elevation]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=2725#p2725" />
			<content type="html"><![CDATA[<p>The new version is likely to be available tomorrow (2017.08.24).</p>]]></content>
			<author>
				<name><![CDATA[Alex Vertax]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=2</uri>
			</author>
			<updated>2017-08-23T13:47:21Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=2725#p2725</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Memorie Leak when using Map Elevation]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=2723#p2723" />
			<content type="html"><![CDATA[<p>Hello,</p><p>thank you for your fast reply and for fixing the bug.</p><p>May I ask, when the updated version will be available to download?<br />Is it possible to send me the updated class / lines of code in advance, especially if you are not planning to upload the update this week?</p><p>Yours<br />Clemens</p>]]></content>
			<author>
				<name><![CDATA[s.clemens]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=533</uri>
			</author>
			<updated>2017-08-23T07:11:38Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=2723#p2723</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Memorie Leak when using Map Elevation]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=2716#p2716" />
			<content type="html"><![CDATA[<p>Hello.</p><p>Thank you for bug report.<br />The problem is fixed.<br />The new version will be available soon.</p>]]></content>
			<author>
				<name><![CDATA[Alex Vertax]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=2</uri>
			</author>
			<updated>2017-08-22T22:26:53Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=2716#p2716</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Memorie Leak when using Map Elevation]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=2714#p2714" />
			<content type="html"><![CDATA[<p>Dear Infinity Code Team,</p><p>when using the elevation maps feature, about 5mb of mesh data are allocated (and never freed again) per second.</p><p>How to reproduce:<br />Unity Engine Version 5.6.3p1 (I do not know if it is engine version related)<br />Plugin Version 2.5.15 (it was already an issue with 2.5.13)<br />Open the Fly example scene and the Engine Profiler -&gt; Memory. When playing the scene, Meshes will show a value of 60 / 2MB. So far so good.<br />Now change the Scene: GameObject Map -&gt; Online Maps Tile Set Control -&gt; Check Use Elevation and add a Bing maps API key. Now play the scene again and watch the memory profiler. The Meshes value goes up about 30 per second, memory raises about 5MB per second.</p><p>I hope you can reproduce and fix this issue.</p><p>Thanks in advance,<br />Clemens</p>]]></content>
			<author>
				<name><![CDATA[s.clemens]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=533</uri>
			</author>
			<updated>2017-08-22T13:13:45Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=2714#p2714</id>
		</entry>
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