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		<title><![CDATA[Infinity Code Forum — hololense+online maps]]></title>
		<link>https://forum.infinity-code.com/viewtopic.php?id=612</link>
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		<description><![CDATA[The most recent posts in hololense+online maps.]]></description>
		<lastBuildDate>Wed, 30 Aug 2017 10:59:33 +0000</lastBuildDate>
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			<title><![CDATA[Re: hololense+online maps]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=2742#p2742</link>
			<description><![CDATA[<p>I once again watched your video.<br />In the first half of the video, you do not interact with the map, but the problem is still present.<br />So first of all open the profiler, and find what exactly slows down your scene.</p>]]></description>
			<author><![CDATA[null@example.com (Alex Vertax)]]></author>
			<pubDate>Wed, 30 Aug 2017 10:59:33 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=2742#p2742</guid>
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			<title><![CDATA[Re: hololense+online maps]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=2740#p2740</link>
			<description><![CDATA[<div class="quotebox"><cite>Alex Vertax wrote:</cite><blockquote><p>Please explain in detail what you mean by &quot;choppy&quot;, and what you expect to get.<br />And attach a screenshot of Online Maps and Tileset Control.</p></blockquote></div><p>Apologies for delay. Was busy getting markers networked and movable by all clients etc.</p><p>Regarding &quot;Choppy&quot;, i mean the scene runs slow/low framerate and is quite obvious when trying to scroll the map, with 3d terrain on, by moving your hand. </p><p>It&#039;s probably just a limitation of the Hololens hardware.</p><p><a href="http://bradensmith.com/vrar/screenshots/om1.PNG">http://bradensmith.com/vrar/screenshots/om1.PNG</a><br /><a href="http://bradensmith.com/vrar/screenshots/om2.PNG">http://bradensmith.com/vrar/screenshots/om2.PNG</a></p>]]></description>
			<author><![CDATA[null@example.com (braden)]]></author>
			<pubDate>Wed, 30 Aug 2017 04:35:09 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=2740#p2740</guid>
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		<item>
			<title><![CDATA[Re: hololense+online maps]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=2667#p2667</link>
			<description><![CDATA[<p>thanks.<br />I have solved it by resizing the map.<br />initialy the map was huge and the view point was not working for this size.<br />i have set the map to be much smaller, and moved it very close to the camera</p>]]></description>
			<author><![CDATA[null@example.com (iddqd)]]></author>
			<pubDate>Wed, 02 Aug 2017 08:29:47 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=2667#p2667</guid>
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		<item>
			<title><![CDATA[Re: hololense+online maps]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=2659#p2659</link>
			<description><![CDATA[<p>Please explain in detail what you mean by &quot;choppy&quot;, and what you expect to get.<br />And attach a screenshot of Online Maps and Tileset Control.</p>]]></description>
			<author><![CDATA[null@example.com (Alex Vertax)]]></author>
			<pubDate>Mon, 31 Jul 2017 18:44:07 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=2659#p2659</guid>
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			<title><![CDATA[Re: hololense+online maps]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=2655#p2655</link>
			<description><![CDATA[<p>I&#039;ve got a small map that starts off in front of the user.</p><p>I&#039;m using &quot;tap to place&quot; script from holotoolkit / academy examples.</p><p>This allows the user to tap on the map, then move it elsewhere in the room. Whenever it is not in placing mode, the user can walk around it. I will use a UI button/verbal command to trigger placement in the future though, since the user will most likely want to tap on map markers etc</p><p><a href="http://bradensmith.com/vrar/hMap_TTP.mp4">http://bradensmith.com/vrar/hMap_TTP.mp4</a></p><p>I find Online Maps with 3D terrain on Hololens quite &#039;choppy&#039;. If you get smooth results, let me know the settings you use..thanks</p>]]></description>
			<author><![CDATA[null@example.com (braden)]]></author>
			<pubDate>Mon, 31 Jul 2017 01:52:12 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=2655#p2655</guid>
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		<item>
			<title><![CDATA[Re: hololense+online maps]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=2653#p2653</link>
			<description><![CDATA[<p>Hello.</p><p>Unfortunately, we do not have Hololens, and I do not know how to do it.<br />Try asking your question in Unity forum, Stack Overflow or some hololens community.</p>]]></description>
			<author><![CDATA[null@example.com (Alex Vertax)]]></author>
			<pubDate>Wed, 26 Jul 2017 18:41:58 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=2653#p2653</guid>
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		<item>
			<title><![CDATA[hololense+online maps]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=2651#p2651</link>
			<description><![CDATA[<p>Hi,<br />i am working with unity3d+online maps+ hololens and currently having some problems:<br />i want to lock the map in place: when i am moving in the room i wand the map *not* to move with me.<br />corrently, when i move the map folows me but i just want it to be docked to a table for example.<br />any advice?</p>]]></description>
			<author><![CDATA[null@example.com (iddqd)]]></author>
			<pubDate>Wed, 26 Jul 2017 15:39:51 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=2651#p2651</guid>
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