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	<title type="html"><![CDATA[Infinity Code Forum — hololense+online maps]]></title>
	<link rel="self" href="https://forum.infinity-code.com/extern.php?action=feed&amp;tid=612&amp;type=atom" />
	<updated>2017-08-30T10:59:33Z</updated>
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	<id>https://forum.infinity-code.com/viewtopic.php?id=612</id>
		<entry>
			<title type="html"><![CDATA[Re: hololense+online maps]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=2742#p2742" />
			<content type="html"><![CDATA[<p>I once again watched your video.<br />In the first half of the video, you do not interact with the map, but the problem is still present.<br />So first of all open the profiler, and find what exactly slows down your scene.</p>]]></content>
			<author>
				<name><![CDATA[Alex Vertax]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=2</uri>
			</author>
			<updated>2017-08-30T10:59:33Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=2742#p2742</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: hololense+online maps]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=2740#p2740" />
			<content type="html"><![CDATA[<div class="quotebox"><cite>Alex Vertax wrote:</cite><blockquote><p>Please explain in detail what you mean by &quot;choppy&quot;, and what you expect to get.<br />And attach a screenshot of Online Maps and Tileset Control.</p></blockquote></div><p>Apologies for delay. Was busy getting markers networked and movable by all clients etc.</p><p>Regarding &quot;Choppy&quot;, i mean the scene runs slow/low framerate and is quite obvious when trying to scroll the map, with 3d terrain on, by moving your hand. </p><p>It&#039;s probably just a limitation of the Hololens hardware.</p><p><a href="http://bradensmith.com/vrar/screenshots/om1.PNG">http://bradensmith.com/vrar/screenshots/om1.PNG</a><br /><a href="http://bradensmith.com/vrar/screenshots/om2.PNG">http://bradensmith.com/vrar/screenshots/om2.PNG</a></p>]]></content>
			<author>
				<name><![CDATA[braden]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=499</uri>
			</author>
			<updated>2017-08-30T04:35:09Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=2740#p2740</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: hololense+online maps]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=2667#p2667" />
			<content type="html"><![CDATA[<p>thanks.<br />I have solved it by resizing the map.<br />initialy the map was huge and the view point was not working for this size.<br />i have set the map to be much smaller, and moved it very close to the camera</p>]]></content>
			<author>
				<name><![CDATA[iddqd]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=515</uri>
			</author>
			<updated>2017-08-02T08:29:47Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=2667#p2667</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: hololense+online maps]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=2659#p2659" />
			<content type="html"><![CDATA[<p>Please explain in detail what you mean by &quot;choppy&quot;, and what you expect to get.<br />And attach a screenshot of Online Maps and Tileset Control.</p>]]></content>
			<author>
				<name><![CDATA[Alex Vertax]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=2</uri>
			</author>
			<updated>2017-07-31T18:44:07Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=2659#p2659</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: hololense+online maps]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=2655#p2655" />
			<content type="html"><![CDATA[<p>I&#039;ve got a small map that starts off in front of the user.</p><p>I&#039;m using &quot;tap to place&quot; script from holotoolkit / academy examples.</p><p>This allows the user to tap on the map, then move it elsewhere in the room. Whenever it is not in placing mode, the user can walk around it. I will use a UI button/verbal command to trigger placement in the future though, since the user will most likely want to tap on map markers etc</p><p><a href="http://bradensmith.com/vrar/hMap_TTP.mp4">http://bradensmith.com/vrar/hMap_TTP.mp4</a></p><p>I find Online Maps with 3D terrain on Hololens quite &#039;choppy&#039;. If you get smooth results, let me know the settings you use..thanks</p>]]></content>
			<author>
				<name><![CDATA[braden]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=499</uri>
			</author>
			<updated>2017-07-31T01:52:12Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=2655#p2655</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: hololense+online maps]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=2653#p2653" />
			<content type="html"><![CDATA[<p>Hello.</p><p>Unfortunately, we do not have Hololens, and I do not know how to do it.<br />Try asking your question in Unity forum, Stack Overflow or some hololens community.</p>]]></content>
			<author>
				<name><![CDATA[Alex Vertax]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=2</uri>
			</author>
			<updated>2017-07-26T18:41:58Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=2653#p2653</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[hololense+online maps]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=2651#p2651" />
			<content type="html"><![CDATA[<p>Hi,<br />i am working with unity3d+online maps+ hololens and currently having some problems:<br />i want to lock the map in place: when i am moving in the room i wand the map *not* to move with me.<br />corrently, when i move the map folows me but i just want it to be docked to a table for example.<br />any advice?</p>]]></content>
			<author>
				<name><![CDATA[iddqd]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=515</uri>
			</author>
			<updated>2017-07-26T15:39:51Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=2651#p2651</id>
		</entry>
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