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		<title><![CDATA[Infinity Code Forum — How big (in mb) is a single scene with online maps in APK build?]]></title>
		<link>https://forum.infinity-code.com/viewtopic.php?id=596</link>
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		<description><![CDATA[The most recent posts in How big (in mb) is a single scene with online maps in APK build?.]]></description>
		<lastBuildDate>Mon, 10 Jul 2017 10:24:57 +0000</lastBuildDate>
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			<title><![CDATA[Re: How big (in mb) is a single scene with online maps in APK build?]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=2588#p2588</link>
			<description><![CDATA[<p>Hello.</p><p>If make APK from completely empty project in Unity v5.4, it takes 18914 kb.<br />If import Online Maps, remove the documentation, examples and other unused data, and make APK, it takes 19472 kb.<br />So Online Maps (with removed unused data) takes 558 kb.</p>]]></description>
			<author><![CDATA[null@example.com (Alex Vertax)]]></author>
			<pubDate>Mon, 10 Jul 2017 10:24:57 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=2588#p2588</guid>
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			<title><![CDATA[How big (in mb) is a single scene with online maps in APK build?]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=2587#p2587</link>
			<description><![CDATA[<p>I&#039;m planning to build a game with multiple scenes, one of which can be the online maps map scene, so APK file size is a challenge, did anyone try, or know how big (in mb) is the resulting Android APK file with a single scene of online maps, assuming no prefabs are added to the scene?</p><p>Thank you</p>]]></description>
			<author><![CDATA[null@example.com (aero)]]></author>
			<pubDate>Mon, 10 Jul 2017 03:36:08 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=2587#p2587</guid>
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