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		<title><![CDATA[Infinity Code Forum — Controlling Displayed City Names]]></title>
		<link>https://forum.infinity-code.com/viewtopic.php?id=537</link>
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		<description><![CDATA[The most recent posts in Controlling Displayed City Names.]]></description>
		<lastBuildDate>Fri, 04 Dec 2020 15:11:57 +0000</lastBuildDate>
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			<title><![CDATA[Re: Controlling Displayed City Names]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=6984#p6984</link>
			<description><![CDATA[<p>I have exactly the same issues.</p><p>The place names are large enough to read comfortably when I select a 256x256 texture but when displayed in a square window which is almost the full width of the screen ( portrait mode, so 1080 pixels in &#039;HD&#039; ), it&#039;s only using about a quarter of the screen resolution.</p><p>If I step up the output texture size to 512x512, sure enough the resolution improves but as was said, the same view effectively &#039;zooms out&#039;. When zoom is corrected to frame the same area as before, the place names are much smaller and not as easy to read.</p><p>Because of this, unless there&#039;s a good solution to fix the issue, I&#039;ll just be displaying my maps on a 256x256 texture.<br /> not ideal but what can you do? <img src="https://forum.infinity-code.com/img/smilies/smile.png" width="15" height="15" alt="smile" /></p>]]></description>
			<author><![CDATA[null@example.com (Rob66)]]></author>
			<pubDate>Fri, 04 Dec 2020 15:11:57 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=6984#p6984</guid>
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			<title><![CDATA[Re: Controlling Displayed City Names]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=2367#p2367</link>
			<description><![CDATA[<p>You can easily fix this by using zoom.<br />For example, these dimensions have the same map area:<br />WH (Width / Height) = 1024x1024, zoom = X<br />WH = 512x512, zoom = X - 1<br />WH = 256x256, zoom = X - 2</p>]]></description>
			<author><![CDATA[null@example.com (Alex Vertax)]]></author>
			<pubDate>Tue, 16 May 2017 20:00:05 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=2367#p2367</guid>
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			<title><![CDATA[Re: Controlling Displayed City Names]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=2366#p2366</link>
			<description><![CDATA[<p>Size of the markers was incidental. I only made one attempt to reduce their scale, it ended up not working, only mentioned it because that <em>wasn&#039;t</em> my problem.</p><p>My point was that <em>less of the map is visible</em>.&nbsp; Yes, it&#039;s larger, but there&#039;s also <em>less of it</em> which does not suit my needs.</p>]]></description>
			<author><![CDATA[null@example.com (Draco18s)]]></author>
			<pubDate>Tue, 16 May 2017 18:16:38 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=2366#p2366</guid>
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			<title><![CDATA[Re: Controlling Displayed City Names]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=2361#p2361</link>
			<description><![CDATA[<p>Please explain in more detail why you can not reduce the size of the markers?</p>]]></description>
			<author><![CDATA[null@example.com (Alex Vertax)]]></author>
			<pubDate>Mon, 15 May 2017 23:06:31 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=2361#p2361</guid>
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			<title><![CDATA[Re: Controlling Displayed City Names]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=2356#p2356</link>
			<description><![CDATA[<p>Ok...well...</p><p>#1 is not possible.&nbsp; The size in the scene directly correlates to how large it appears in the real world as a hologram.</p><p>#2 gives me this:</p><p><span class="postimg"><img src="https://s18.postimg.org/mhb5kj0w9/map-close.png" alt="https://s18.postimg.org/mhb5kj0w9/map-close.png" /></span></p><p>Note that the actual area covered by the map is much closer in.&nbsp; Milwaukee is no longer visible on the initial zoom level.&nbsp; My attempt to reduce marker size was also not successful.</p><p>#3 is not available as we are not using Mapbox Studio.</p>]]></description>
			<author><![CDATA[null@example.com (Draco18s)]]></author>
			<pubDate>Mon, 15 May 2017 15:14:28 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=2356#p2356</guid>
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			<title><![CDATA[Re: Controlling Displayed City Names]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=2330#p2330</link>
			<description><![CDATA[<p>Hello.</p><p>You have three ways:<br />1. Increase size (in scene), and reduce the size of the markers.<br />2. Use the small value of Width / Height (pixels) and reduce the size of the markers.<br />3. Increase the font size of the labels. Currently, you can do this only using Mapbox Studio Classic.</p>]]></description>
			<author><![CDATA[null@example.com (Alex Vertax)]]></author>
			<pubDate>Wed, 10 May 2017 12:11:48 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=2330#p2330</guid>
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			<title><![CDATA[Controlling Displayed City Names]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=2328#p2328</link>
			<description><![CDATA[<p>As the application I am building is running on the hololens, which has a limited pixel density, the online maps portion loads in city names in increasingly smaller font sizes as it downloads data, to the point at which from a comfortable distance, these names are unreadable as they are smaller than the number of pixels available for them to be rendered to.</p><p>I tried reducing the texture size, but that also had the effect of displaying a smaller <em>area</em> and increasing the marker size (which isn&#039;t necessary).</p><p>When it first starts loading map data, it looks like this, and quite readable:</p><p><span class="postimg"><img src="https://s18.postimg.org/3p33xeey1/map2.png" alt="https://s18.postimg.org/3p33xeey1/map2.png" /></span></p><p>But a few seconds later, it looks like this:<br />(Note that the zoom level is unchanged, any apparent difference in size has to do with where the device was in relation to the map: I was having to take screenshots with one hand while interacting with the hololens with the other, all while being unable to look at my laptop to insure that I was taking the screenshot at the right time).</p><p><span class="postimg"><img src="https://s8.postimg.org/dpkaa7f2d/map1.png" alt="https://s8.postimg.org/dpkaa7f2d/map1.png" /></span></p><p>Marker size is about right, maybe a little small, but the map <em>is</em> an apparent 15 feet away (and about six feet wide).&nbsp; It is filling the displayable area on the hololens device, though.&nbsp; But quadrupling the size of everything (that is, changing the Online Maps width/height from 1024 to 256, so that the available area is 4 time smaller) makes the font readable, but the markers become huge and map-dominating.&nbsp; This is undesirable.</p><p>Note also that in the second screenshot I included some of our UI text for comparison. Pixelated, yes, but still readable.</p>]]></description>
			<author><![CDATA[null@example.com (Draco18s)]]></author>
			<pubDate>Tue, 09 May 2017 18:52:49 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=2328#p2328</guid>
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