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	<title type="html"><![CDATA[Infinity Code Forum — Possible Track BuildR integration]]></title>
	<link rel="self" href="https://forum.infinity-code.com/extern.php?action=feed&amp;tid=529&amp;type=atom" />
	<updated>2017-05-03T12:00:55Z</updated>
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	<id>https://forum.infinity-code.com/viewtopic.php?id=529</id>
		<entry>
			<title type="html"><![CDATA[Re: Possible Track BuildR integration]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=2300#p2300" />
			<content type="html"><![CDATA[<p>That is perfect, thanks Alex.<br />I just imported Road Architect in my project, I will start to learn how to use it.<br />Thanks for the speedy feedback.</p>]]></content>
			<author>
				<name><![CDATA[Vern]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=449</uri>
			</author>
			<updated>2017-05-03T12:00:55Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=2300#p2300</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Possible Track BuildR integration]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=2298#p2298" />
			<content type="html"><![CDATA[<p>Hello.</p><p>I think Track BuildR, this is not a suitable solution for the generation of road networks.<br />Road networks have many intersections, and I did not find in the asset description that Track BuildR supports it.</p><p>In the next updates we plan to make integration with Road Architect.<br /><a href="https://github.com/MicroGSD/RoadArchitect">https://github.com/MicroGSD/RoadArchitect</a></p>]]></content>
			<author>
				<name><![CDATA[Alex Vertax]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=2</uri>
			</author>
			<updated>2017-05-03T11:26:42Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=2298#p2298</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Possible Track BuildR integration]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=2297#p2297" />
			<content type="html"><![CDATA[<p>Good day. I would just like to know whether you have any plans to support Track BuildR in the future?<br />I am only asking because I already own it, and if you aren&#039;t planning on supporting it, I will then buy EasyRoads 3d .<br />Thanks for your awesome products. </p><p>Unity Asset Store Track BuildR link:<br /><a href="http://u3d.as/5vz">http://u3d.as/5vz</a></p>]]></content>
			<author>
				<name><![CDATA[Vern]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=449</uri>
			</author>
			<updated>2017-05-03T11:13:34Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=2297#p2297</id>
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