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		<title><![CDATA[Infinity Code Forum — IndexOutOfRangeException on generating textures]]></title>
		<link>https://forum.infinity-code.com/viewtopic.php?id=516</link>
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		<description><![CDATA[The most recent posts in IndexOutOfRangeException on generating textures.]]></description>
		<lastBuildDate>Tue, 25 Apr 2017 14:56:59 +0000</lastBuildDate>
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		<item>
			<title><![CDATA[Re: IndexOutOfRangeException on generating textures]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=2266#p2266</link>
			<description><![CDATA[<p>Working fine now, thanks!</p>]]></description>
			<author><![CDATA[null@example.com (Rastar)]]></author>
			<pubDate>Tue, 25 Apr 2017 14:56:59 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=2266#p2266</guid>
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		<item>
			<title><![CDATA[Re: IndexOutOfRangeException on generating textures]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=2264#p2264</link>
			<description><![CDATA[<p>Thanks for the screenshot.<br />We found and fixed the problem.<br />The new version is already available through the built-in update system.</p>]]></description>
			<author><![CDATA[null@example.com (Alex Vertax)]]></author>
			<pubDate>Tue, 25 Apr 2017 00:00:11 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=2264#p2264</guid>
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		<item>
			<title><![CDATA[Re: IndexOutOfRangeException on generating textures]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=2262#p2262</link>
			<description><![CDATA[<p>Sure:</p>]]></description>
			<author><![CDATA[null@example.com (Rastar)]]></author>
			<pubDate>Mon, 24 Apr 2017 20:21:14 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=2262#p2262</guid>
		</item>
		<item>
			<title><![CDATA[Re: IndexOutOfRangeException on generating textures]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=2261#p2261</link>
			<description><![CDATA[<p>Hello.</p><p>I just checked the texture generation, and it works well.<br />Please send a screenshot of your settings.<br />Perhaps the problem occurs only with some specific settings.</p>]]></description>
			<author><![CDATA[null@example.com (Alex Vertax)]]></author>
			<pubDate>Mon, 24 Apr 2017 18:29:22 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=2261#p2261</guid>
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		<item>
			<title><![CDATA[IndexOutOfRangeException on generating textures]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=2260#p2260</link>
			<description><![CDATA[<p>Just bought RWT and used it for the first time, so maybe it&#039;s me...</p><p>Created my first (rather large) terrain. Terrain generation works fine, but generating the textures throws</p><p>IndexOutOfRangeException: Array index is out of range.<br />InfinityCode.RealWorldTerrain.Generators.RealWorldTerrainTextureGenerator.GenerateTexture (InfinityCode.RealWorldTerrain.RealWorldTerrainItem item) (at Assets/Infinity Code/Real World Terrain/Scripts/Editor/Generators/RealWorldTerrainTextureGenerator.cs:163)<br />InfinityCode.RealWorldTerrain.Windows.RealWorldTerrainWindow.GenerateTextures (Int32 index) (at Assets/Infinity Code/Real World Terrain/Scripts/Editor/Windows/RealWorldTerrainWindow.cs:666)<br />InfinityCode.RealWorldTerrain.Windows.RealWorldTerrainWindow.Update () (at Assets/Infinity Code/Real World Terrain/Scripts/Editor/Windows/RealWorldTerrainWindow.cs:1033)<br />System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)<br />Rethrow as TargetInvocationException: Exception has been thrown by the target of an invocation.<br />System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:232)<br />System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)<br />UnityEditor.HostView.Invoke (System.String methodName, System.Object obj) (at C:/buildslave/unity/build/Editor/Mono/HostView.cs:262)<br />UnityEditor.HostView.Invoke (System.String methodName) (at C:/buildslave/unity/build/Editor/Mono/HostView.cs:255)<br />UnityEditor.HostView.SendUpdate () (at C:/buildslave/unity/build/Editor/Mono/HostView.cs:330)<br />UnityEditor.EditorApplication.Internal_CallUpdateFunctions () (at C:/buildslave/unity/build/artifacts/generated/common/editor/EditorApplicationBindings.gen.cs:249)</p>]]></description>
			<author><![CDATA[null@example.com (Rastar)]]></author>
			<pubDate>Mon, 24 Apr 2017 17:45:22 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=2260#p2260</guid>
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