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		<title><![CDATA[Infinity Code Forum — Compass problem on vertical tileset map]]></title>
		<link>https://forum.infinity-code.com/viewtopic.php?id=514</link>
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			<title><![CDATA[Re: Compass problem on vertical tileset map]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=2254#p2254</link>
			<description><![CDATA[<p>Hello.</p><p>Thank you for bug report.<br />We&#039;ll fix this in the next version.</p><p>Currently, you can easily work around this problem:<br />1. Rotate the camera instead of rotating the map GameObject. Simply place the camera perpendicular to the map.<br />2. Subscribe to OnlineMapsLocationService.OnCompassChanged and rotate the marker yourself.</p>]]></description>
			<author><![CDATA[null@example.com (Alex Vertax)]]></author>
			<pubDate>Thu, 20 Apr 2017 08:51:55 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=2254#p2254</guid>
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			<title><![CDATA[Compass problem on vertical tileset map]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=2252#p2252</link>
			<description><![CDATA[<p>Hello,<br />I&#039;m having trouble with the compass when I&#039;m using a vertical tileset map (rotating it 90° on X axis and 180° on Y axis, like a wall), the 3D marker is rotating in the wrong direction, as if the plane was still horizontal.<br />Please see attachment or link here to get an idea: <a href="http://i.imgur.com/WkJh8mB.gif">http://i.imgur.com/WkJh8mB.gif</a><br />Is there any way to fix the orientation? I&#039;m targeting low performance devices, so it&#039;s important I use tileset mode.</p>]]></description>
			<author><![CDATA[null@example.com (AndroYD)]]></author>
			<pubDate>Thu, 20 Apr 2017 01:38:35 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=2252#p2252</guid>
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