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	<title type="html"><![CDATA[Infinity Code Forum — Compass problem on vertical tileset map]]></title>
	<link rel="self" href="https://forum.infinity-code.com/extern.php?action=feed&amp;tid=514&amp;type=atom" />
	<updated>2017-04-20T08:51:55Z</updated>
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	<id>https://forum.infinity-code.com/viewtopic.php?id=514</id>
		<entry>
			<title type="html"><![CDATA[Re: Compass problem on vertical tileset map]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=2254#p2254" />
			<content type="html"><![CDATA[<p>Hello.</p><p>Thank you for bug report.<br />We&#039;ll fix this in the next version.</p><p>Currently, you can easily work around this problem:<br />1. Rotate the camera instead of rotating the map GameObject. Simply place the camera perpendicular to the map.<br />2. Subscribe to OnlineMapsLocationService.OnCompassChanged and rotate the marker yourself.</p>]]></content>
			<author>
				<name><![CDATA[Alex Vertax]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=2</uri>
			</author>
			<updated>2017-04-20T08:51:55Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=2254#p2254</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Compass problem on vertical tileset map]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=2252#p2252" />
			<content type="html"><![CDATA[<p>Hello,<br />I&#039;m having trouble with the compass when I&#039;m using a vertical tileset map (rotating it 90° on X axis and 180° on Y axis, like a wall), the 3D marker is rotating in the wrong direction, as if the plane was still horizontal.<br />Please see attachment or link here to get an idea: <a href="http://i.imgur.com/WkJh8mB.gif">http://i.imgur.com/WkJh8mB.gif</a><br />Is there any way to fix the orientation? I&#039;m targeting low performance devices, so it&#039;s important I use tileset mode.</p>]]></content>
			<author>
				<name><![CDATA[AndroYD]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=167</uri>
			</author>
			<updated>2017-04-20T01:38:35Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=2252#p2252</id>
		</entry>
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