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	<title type="html"><![CDATA[Infinity Code Forum — Missing Faces when using tileset with elevation turned on]]></title>
	<link rel="self" href="https://forum.infinity-code.com/extern.php?action=feed&amp;tid=506&amp;type=atom" />
	<updated>2017-04-13T13:53:24Z</updated>
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	<id>https://forum.infinity-code.com/viewtopic.php?id=506</id>
		<entry>
			<title type="html"><![CDATA[Re: Missing Faces when using tileset with elevation turned on]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=2211#p2211" />
			<content type="html"><![CDATA[<p>Hello.</p><p>To work around this problem, use «Online Maps Tileset Control / Material &amp; Shaders / Tileset Shader - Tileset Cutout shader».</p>]]></content>
			<author>
				<name><![CDATA[Alex Vertax]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=2</uri>
			</author>
			<updated>2017-04-13T13:53:24Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=2211#p2211</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Missing Faces when using tileset with elevation turned on]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=2204#p2204" />
			<content type="html"><![CDATA[<p>Hi,</p><p>I&#039;ve got an issue with elevation-enabled tilesets: there seem to be faces missing (see screenshot), any idea what this is? Looks like a culling issue to me, if I&#039;d had to guess?</p><p>Best,<br />iko</p>]]></content>
			<author>
				<name><![CDATA[iko79]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=421</uri>
			</author>
			<updated>2017-04-13T11:00:08Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=2204#p2204</id>
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