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		<title><![CDATA[Infinity Code Forum — Texture from loaded PNGs seems to miss some pixels]]></title>
		<link>https://forum.infinity-code.com/viewtopic.php?id=487</link>
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		<description><![CDATA[The most recent posts in Texture from loaded PNGs seems to miss some pixels.]]></description>
		<lastBuildDate>Mon, 03 Apr 2017 20:18:22 +0000</lastBuildDate>
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			<title><![CDATA[Re: Texture from loaded PNGs seems to miss some pixels]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=2142#p2142</link>
			<description><![CDATA[<p>Thank you for bug report.<br />We fixed it, and hotfix will be available soon.</p>]]></description>
			<author><![CDATA[null@example.com (Alex Vertax)]]></author>
			<pubDate>Mon, 03 Apr 2017 20:18:22 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=2142#p2142</guid>
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			<title><![CDATA[Re: Texture from loaded PNGs seems to miss some pixels]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=2137#p2137</link>
			<description><![CDATA[<p>and it is independant from the map provider... happens with nokia maps too...</p>]]></description>
			<author><![CDATA[null@example.com (cubic)]]></author>
			<pubDate>Mon, 03 Apr 2017 16:39:27 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=2137#p2137</guid>
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			<title><![CDATA[Re: Texture from loaded PNGs seems to miss some pixels]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=2136#p2136</link>
			<description><![CDATA[<p>Tried various texture settings but no luck, then I check the behaviour with online maps (Openstreetmaps) and it has the exactly same bug...<br />So it must be somewhere in your rendering code I guess...<br />best,Robert</p>]]></description>
			<author><![CDATA[null@example.com (cubic)]]></author>
			<pubDate>Mon, 03 Apr 2017 16:36:34 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=2136#p2136</guid>
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			<title><![CDATA[Re: Texture from loaded PNGs seems to miss some pixels]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=2135#p2135</link>
			<description><![CDATA[<p>Sorry now the image should be attached...</p><p>Newest stable version 2.5.5.1 Unity 5.6 Windows 10</p>]]></description>
			<author><![CDATA[null@example.com (cubic)]]></author>
			<pubDate>Mon, 03 Apr 2017 16:09:05 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=2135#p2135</guid>
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		<item>
			<title><![CDATA[Re: Texture from loaded PNGs seems to miss some pixels]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=2133#p2133</link>
			<description><![CDATA[<p>Hello.</p><p>Your post does not contain an image.<br />Also, please specify version of Online Maps.</p>]]></description>
			<author><![CDATA[null@example.com (Alex Vertax)]]></author>
			<pubDate>Mon, 03 Apr 2017 15:17:46 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=2133#p2133</guid>
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			<title><![CDATA[Texture from loaded PNGs seems to miss some pixels]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=2132#p2132</link>
			<description><![CDATA[<p>When using the callback and offline load the tiles from png files it seems that some pixels at the vertical borders are missing (see image).<br />If I put the tile files in photoshop together they fit perfectly. I set the Texture to Clamp. Anything else which would be necessary for the Texture settings?<br />Any idea?<br />thx,<br />Robert</p>]]></description>
			<author><![CDATA[null@example.com (cubic)]]></author>
			<pubDate>Mon, 03 Apr 2017 14:26:52 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=2132#p2132</guid>
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